Zechnophobe:
Zechnophobe said:
Well, there it is. I always thought someone would stoop to referring to me as 'zechnoprobe' at some point. You are the first however to actually do so. I'll refrain from referring to you as 'meanie face' since who knows how fast that downward spiral spins.
My sincere apologies. I really did read your name like that. I didn't realize the error until you pointed it out. No offense was meant. It's similar to those mental block where where you fail to recognize that a given word was typed twice in a sentence. To be honest, I'm not entirely sure how the misread would be read or meant in an offensive manner. Would this be under the juvenile notion that body orifices are distasteful and that any reference, however distant, can be meant as an insult?
Zechnophobe said:
So, I had edited in, before you quoted me, that I did not mean 'you' the person but 'you' the category of people. I notice you quoted just below that part of the text.
What do I want to see? People not deny these problems exist, or get inconsiderate of those who point them out. It seems like by disliking the game, you take it as an attack or something, and so defend against it as if I had insulted your mother, or other loved one.
When people respond to bugs by saying that they will hopefully be fixed, I do not get the impression that they are denying that there are bugs. Similarly, when people respond that Maritime CS will likely get patched, I also don't get the impression that they are denying the problem.
Zechnophobe said:
40% of fervent civ customers, not just civ 4. Either way This game is a sequel. Sequels operate under the assumption they are a progression from previous titles. That's what a sequel is. People were not so nearly distressed by CivRev, because it wasn't marketed as a sequel, and was very open about being a fairly different game experience. This was not the case with civ 5.
Well, actually that's not true. Mass Effect 2 was profoundly different from Mass Effect 1, and Fallout 3 was pretty markedly different from Fallouts 1 and 2. For that matter, comparing MOO1 and MOO2 is like comparing two very dissimilar games - they only have cosmetic similarities for the most part.
Civ 4 itself was something of a marked leap from Civ 3, which itself was different from Civ 2. Indeed, there are people who prefer Civ 2 and Civ 4, but not Civ 3, so it's clearly not always the case that a sequel is a progression of the game before it.
Moreover, Civ 5 was widely known to be a radical departure from Civ 4 from the get-go. I saw this would be the case just from previews of 1UPT and hex tiles, and definitely the demo gives you a very clear picture.
There are people who like Civ 4 but hate Colonization and Civ 3, and people who likewise like Civ 3 and 5, but not 4 very much. I think it paints too wide a stroke to just say that Civ 5 alienates 40% of Civ customers. It alienated a very specific Civ customer, and those are largely those who prefer Civ 4 above all other Civs.
C-G said:
That's BS.
Not every person have to go through list of like or don't likes, haves or have nots in able to say whether they like the game in general or not.
Nobody has any kind of duty to report to you how they like about each feature (or missing one) to you. If it's crap in somone's opinion, it's crap. It's nice they tell why they think so but what's the idea of telling "well music is pretty nice though"?
I didn't demand that every person enumerate their likes and dislikes about the game, but it appears that every person who dislikes the game dislikes pretty much everything about it and has nothing good to say. It's not BS - it really does appear as if they don't really know why they hate the game, and just glom onto anything and everything that gets mentioned.
I mean, they didn't use to know that ICS was possible in the game, then they discover that it is, and suddenly, THAT's the reason, even though they weren't even aware of it before!
Soro said:
Yet once again, you previously asked, "Wasn't it clear from the get go that they wanted to reboot the franchise and head somewhere distinctly away from Civ IV?" It is of course possible to quibble one's way out of interview A, B, C, or any others that appear to do just this, by finding any set of circumstances to wish it elsewhere. At base, however, the objection remains untouched. It wasn't possible for quite a few people to understand that the franchise was heading into a place far away from Civ IV, thanks to interviews whose content emphasized continuity, as in the example I provided.
To be quite fair, the game is recognizably a Civ series game, so it has continuity in the sense that Civ 1 is related to Civ 4, and Civ V doesn't fall all that far from that tree.
Soro said:
Sadly, no, and certainly Shafer is complicit in this when he has repeatedly stated--as he does in that EuroGamer piece,"We want to keep the hardcore players." This can't reasonably be set aside.
I don't understand. They want to keep the hardcore players, of course. They also want to be as rich as Bill Gates and to be bigger than EA. Saying what they want - does anyone even take that seriously?
Soro said:
Consider them unblooded, instead: products of a culture that teaches them to implicitly trust the content of commercials, rather than doubt. A condition that Civ V's release has, hopefully, remedied. Whether one likes or dislikes it, it is drastically different from Civ IV, and I sincerely hope many won't pay attention to the content of PR releases, gamesite previews, developer diaries, and interviews in the future.
Would these be the same commercials that suggest that eating at McDonald's is good for your health, that wearing shoes and particular scents will cause attractive women to chase after you, and sugar-encrusted processed mystery carbs is a great breakfast choice?
This would be the same culture that deceived its citizens about rationales for war, that design history lessons in school to serve national interests regardless of truth, and continue to insist that lack of transparency in government is a good thing?
You mean that culture?
lschnarch:
All of those characteristics about the game were obvious from the demo. If a player doesn't like that many things about the game, then it is inconceivable why he would venture to purchase such a game, knowing that it is largely abhorrent to him on so many fundamental levels.
Furthermore, many of these issues that are pointed out are present in previous versions of Civ, which these people purport to like. Again, it appears as if they are just trying to grasp at anything and everything to try to justify their antipathy.