Kawalimus
Warlord
Wrong. Attack a turn later, suicide one more/less cat, attack in a different order; all these things change the roll that determines whether an attack is successful.
I know you can do that but that's not what I meant.
But I don't see why you'd put the random seed thing on unless you planned on reloading over and over to win every fight. To me that's no fun.
I reload when I send a guy the wrong orders or when a game is a lost cause and I want to rig a comeback win just for fun.
Also I swear to GOD that there is a hidden roll that says 'if you risk an attack with a medic unit your odds are halved'. I just know it!