OrionVeteran
Deity
i tried your mod, i had a load issue in the XML. granted im folding the latest version into my mod, but the error was centered on the new code of the holy office. this is what i changed the code in CIV4ArtDefines_Building.xml to:
Spoiler :
Code:<BuildingArtInfo> <Type>ART_DEF_BUILDING_HOLY_OFFICE</Type> <LSystem>LSYSTEM_3x2</LSystem> <bAnimated>0</bAnimated> <fScale>1.8</fScale> <fInterfaceScale>0.61</fInterfaceScale> <NIF>Art/Structures/Buildings/Courthouse/Courthouse.nif</NIF> <KFM/> <Button>,Art/Interface/Buttons/Buildings/Courthouse.dds,Art/Interface/Buttons/Buildings_Atlas.dds,4,2</Button> </BuildingArtInfo>
i havent played a game thru, but in the test game i made things seemed to be working ok. The only critique I'd add at this point is I wish the holy office had a different icon than the courthouse. Other than that I'm eager to see the improvements you've made to the original inquisition mod in action
It seems your mod did not like the Guillotine.dds file for some reason. I verified that the path to this dds file was correct in v101A. Did you for get to add the Guillotine.dds file in your combined mod?
Art/Interface/Buttons/Builds/Guillotine.dds
If so, a missing dds file would certainly cause an XML error.
V/R,
Orion Veteran