Jabberwockxeno
Prince
- Joined
- Jul 10, 2012
- Messages
- 487
I suppose it should be middle eastern architecture with asian music.
Ideally, there would be a East Asian architecture set. I wonder if unique city graphics could become a part of R.E.D.
At the very least changing the colors of the cities based on civ would be nice.
On that note, any other units or objects that change based on what civ you are using other than UU? I found it odd that it doesn't go the civ rev route and assign a set of unit graphics based on the region of the civ, seeing as how it does it for the cities and music.
EDIT: The Polynesian style fits perfectly. It'd work great for mongols/siam, too.
EDIT2:
The accent colors are changed to match the civs color, though.
Ideally, there would be a East Asian architecture set. I wonder if unique city graphics could become a part of R.E.D.
At the very least changing the colors of the cities based on civ would be nice.
You forgot the settlers animations they are olso different If you could add that tho
On that note, any other units or objects that change based on what civ you are using other than UU? I found it odd that it doesn't go the civ rev route and assign a set of unit graphics based on the region of the civ, seeing as how it does it for the cities and music.
EDIT: The Polynesian style fits perfectly. It'd work great for mongols/siam, too.
EDIT2:
Actually, civ rev just has 2 or 3 civs per style for units and cities. England and France have the same, as does china and japan, and russia and arabia.Also, there is one Civ game that gives each civ unique graphics, from city buildings all the way to units: Civilization Revolution.
The accent colors are changed to match the civs color, though.