I vote SW. Put 'em flippers on.
On the up side, we don't have to worry so much about barbs. Hopefully there'll be tons of barb galleys to harass the trireme-deprived.
We have to absolutely sell out for the Oracle to MC to colossus.
I guess we'll be going south again.
I bet the bare grass hills north of our 2 rice has a resource. The island appears to be symmetrical, except for those 2 tiles to the northeast. It looks like the map creator needed to kludge in 2 more resources.
edit: Which means the riverside plains hills to the west also has a resource, otherwise whatever the northeast resource is, would have been placed there.
+1S
Something I'm wondering about is that as of yet there isn't actually anywhere for a trireme to get across. All those other coastal tiles are separated from us by ocean...and if I'm guessing the rest of the island right it doesn't look like it will connect.
We can reach that island to the south east because Delhi's cultural spread allows us to travel on non-coastal tiles.
As far as the dotmap goes, I'd only concern myself with the northern sites until the rest is scouted.
The green one I'd really like to move 1S to get more land tiles and an extra food source. We can settle another city that will share the 2nd food source.
I'm fine with overlap, but that seems a little extreme to me -- we will have a pretty high happy cap if things go as planned (*fingers crossed*). With Gems + Gems Forge Bonus + Representation + Religion, we should be able to get up to 9 or 10 pop or something. Of course, it depends on how many specialists we run too.