Here's a new game concept for you: play on this Earth map as any civilization you wish, at any difficulty, and post your result here. I will gather the results and make a list of the best players and civilizations based on statistical analysis.
Some Civilizations are more difficult than others, so the results for tougher civilizations will be increased relatively. Vice versa: the difficulty of a civilization will be judged on results, so if a civilization is played by a someone who posted a bad result on another civilization, the result will be increased to compensate.
We started this on a huge map earlier, but due to popular demand I started this one on a standard sized Earth map.
If a player plays the same civilization more than once, only the best result will count.
When you're done, please submit your results here.
Preferably you could also post your result (including screenshot) in this thread as notification to others.
Do note that Normal game speed is mandatory!
In the end we will have:
- A list of results.
- A list of the weighted average of players their results.
- A list of the weighted average of results per civilization.
(Not Russia but Rome is in this scenario.)
All civilizations start with one extra archer to prevent warrior rushes.
Difficulty: selectable
Speed: normal
Victory type: all
Map size: standard
Options: pick religion, no random events, no goody huts
Overall weighted average group scores:
A 73016
B 197332
The average is the geometric average of the squared results. E.g. the average of 10000, 40000 and 67500 would be 3√(√10000 * √40000 * √67500)2 = 30000.
The weighted average is the average divided by the average of the corresponding civilization(s)/player(s). When things start to get complex I will use the SUMXMY2-function in Excel between a table of observed and expected results.
N.B.: in order to play this scenario from the game menu, put the file in Documents\My Games\Beyond the Sword\Saves\WorldBuilder
Good luck!
Some Civilizations are more difficult than others, so the results for tougher civilizations will be increased relatively. Vice versa: the difficulty of a civilization will be judged on results, so if a civilization is played by a someone who posted a bad result on another civilization, the result will be increased to compensate.
We started this on a huge map earlier, but due to popular demand I started this one on a standard sized Earth map.
If a player plays the same civilization more than once, only the best result will count.
When you're done, please submit your results here.
Preferably you could also post your result (including screenshot) in this thread as notification to others.
Do note that Normal game speed is mandatory!
In the end we will have:
- A list of results.
- A list of the weighted average of players their results.
- A list of the weighted average of results per civilization.
(Not Russia but Rome is in this scenario.)
All civilizations start with one extra archer to prevent warrior rushes.
Difficulty: selectable
Speed: normal
Victory type: all
Map size: standard
Options: pick religion, no random events, no goody huts
Code:
[U]Player [/U] [U]Civilization[/U] [U]Points[/U] [U]Date [/U] [U]Result [/U] [U]Difficulty[/U]
01. Rom_Addy Rome 347587 1610 AD Conquest win Deity
02. Kadazzle Rome 312877 1470 AD Conquest win Immortal
03. Rom_Addy Inca 237274 1735 AD Diplomatic win Deity
04. monkybone India 197332 1795 AD Conquest win Emperor
05. balatian Inca 174769 1730 AD Conquest win Emperor
06. DesertPfox Egypt 147473 1790 AD Conquest win Emperor
07. ChanceDanger Rome 132723 1802 AD Conquest win Monarch
08. aitkensam Rome 118515 1570 AD Conquest win Noble
09. DesertPfox China 114622 1826 AD Conquest win Emperor
10. balatian Zululand 106075 1880 AD Conquest win Emperor
11. aitkensam Aztec 102949 1806 AD Domination win Noble
12. balatian China 68972 1876 AD Diplomatic win Emperor
13. aitkensam Inca 67041 1775 AD Conquest win Noble
14. DesertPfox Egypt 66566 1580 AD Diplomatic win Emperor
15. gram123 Egypt 54944 1848 AD Cultural win Emperor
16. ChanceDanger Aztec 40177 1912 AD Space Race win Monarch
17. Matrix Aztec 38513 1970 AD Space Race win Monarch
18. Kid R Inca 27804 1916 AD Space Race win Emperor
19. Matrix Zululand 2840 1989 AD Cultural loss Monarch
Code:
Weighted average scores of players:
A01. DesertPfox 279263
A02. Rom_Addy 154927
A03. balatian 133184
A04. Kadazzle 131909
A05. gram123 104045
A06. aitkensam 53859
A07. ChanceDanger 42576
A08. Kid R 19884
A09. Matrix 16358
B01. monkybone 197332
Code:
Weighted average scores of civilizations:
A01. Rome 173187
A02. Aztec 113974
A03. Inca 102101
A04. Zululand 51569
A05. Egypt 38558
A06. China 37813
B01. India 74037
A 73016
B 197332
The average is the geometric average of the squared results. E.g. the average of 10000, 40000 and 67500 would be 3√(√10000 * √40000 * √67500)2 = 30000.
The weighted average is the average divided by the average of the corresponding civilization(s)/player(s). When things start to get complex I will use the SUMXMY2-function in Excel between a table of observed and expected results.
N.B.: in order to play this scenario from the game menu, put the file in Documents\My Games\Beyond the Sword\Saves\WorldBuilder
Good luck!