Ahriman
Tyrant
An attempt to create an "index" thread to help keep track of discussions on particular topics.
Common posters: please reserve a post, and edit in any index links that you think are helpful.
Anyone: also post any links that you'd like edited into descriptions of particular topics.
As this list gets large, I will reformat into more logical subcategories.
Fresh water spice destruction
http://forums.civfanatics.com/showpost.php?p=8844082&postcount=917
Late-game redesign
http://forums.civfanatics.com/showpost.php?p=8940987&postcount=42
Maintenance cost rather than starvation for low water, a la Planetfall.
http://forums.civfanatics.com/showpost.php?p=8907902&postcount=194
Technocracy religion (especially Ix overlap)
http://forums.civfanatics.com/showthread.php?t=346025
http://forums.civfanatics.com/showthread.php?p=8730869&highlight=technocracy#post8730869
Fremen attacking units in deserts
http://forums.civfanatics.com/showthread.php?t=345971, post 9
Installation issues:
http://forums.civfanatics.com/showthread.php?t=345971, post 18
http://forums.civfanatics.com/showthread.php?t=326940&page=41, post 817.
AI transports:
http://forums.civfanatics.com/showthread.php?t=345971&page=2, post 28
Spice firms: gold or commerce?
http://forums.civfanatics.com/showthread.php?t=336948&page=4. post 60/61
Landsraad vs CHOAM for religion:
http://forums.civfanatics.com/showthread.php?t=336948&page=4 post 61
Ecaz trade good ideas:
http://forums.civfanatics.com/showthread.php?t=328802&page=18, post 354 and following pages
Slig meat ideas:
http://forums.civfanatics.com/showthread.php?t=328802&page=20, post 382
Diplomacy modifiers and iBaseAttitude
http://forums.civfanatics.com/showthread.php?t=345573
Building flavor values:
http://forums.civfanatics.com/showpost.php?p=8727808&postcount=26
Harkonnen ideas: inkvine issues, conscription center
http://forums.civfanatics.com/showthread.php?t=339414&page=23 , post 458
Late game redesign:
http://forums.civfanatics.com/showthread.php?t=339414&page=24 , post 464
Tleilaxu balance discussion:
http://forums.civfanatics.com/showthread.php?t=346025&page=2
Canon vs non-canon mod design
http://forums.civfanatics.com/showthread.php?t=346025&page=2, post 32 ->
Barbarian options, Jacurutu
http://forums.civfanatics.com/showthread.php?t=346284 , post 11
Health system redesign
http://forums.civfanatics.com/showthread.php?t=346299 , post 15
Tleilaxu simulations
http://forums.civfanatics.com/showthread.php?t=346025&page=3 , post 56 ->
Vehicles on desert tiles discussion
http://forums.civfanatics.com/showthread.php?t=335213&page=24
Common posters: please reserve a post, and edit in any index links that you think are helpful.
Anyone: also post any links that you'd like edited into descriptions of particular topics.
As this list gets large, I will reformat into more logical subcategories.
Fresh water spice destruction
http://forums.civfanatics.com/showpost.php?p=8844082&postcount=917
Late-game redesign
http://forums.civfanatics.com/showpost.php?p=8940987&postcount=42
Maintenance cost rather than starvation for low water, a la Planetfall.
http://forums.civfanatics.com/showpost.php?p=8907902&postcount=194
Technocracy religion (especially Ix overlap)
http://forums.civfanatics.com/showthread.php?t=346025
http://forums.civfanatics.com/showthread.php?p=8730869&highlight=technocracy#post8730869
Fremen attacking units in deserts
http://forums.civfanatics.com/showthread.php?t=345971, post 9
Installation issues:
http://forums.civfanatics.com/showthread.php?t=345971, post 18
http://forums.civfanatics.com/showthread.php?t=326940&page=41, post 817.
AI transports:
http://forums.civfanatics.com/showthread.php?t=345971&page=2, post 28
Spice firms: gold or commerce?
http://forums.civfanatics.com/showthread.php?t=336948&page=4. post 60/61
Landsraad vs CHOAM for religion:
http://forums.civfanatics.com/showthread.php?t=336948&page=4 post 61
Ecaz trade good ideas:
http://forums.civfanatics.com/showthread.php?t=328802&page=18, post 354 and following pages
Slig meat ideas:
http://forums.civfanatics.com/showthread.php?t=328802&page=20, post 382
Diplomacy modifiers and iBaseAttitude
http://forums.civfanatics.com/showthread.php?t=345573
Building flavor values:
http://forums.civfanatics.com/showpost.php?p=8727808&postcount=26
Harkonnen ideas: inkvine issues, conscription center
http://forums.civfanatics.com/showthread.php?t=339414&page=23 , post 458
Late game redesign:
http://forums.civfanatics.com/showthread.php?t=339414&page=24 , post 464
Tleilaxu balance discussion:
http://forums.civfanatics.com/showthread.php?t=346025&page=2
Canon vs non-canon mod design
http://forums.civfanatics.com/showthread.php?t=346025&page=2, post 32 ->
Barbarian options, Jacurutu
http://forums.civfanatics.com/showthread.php?t=346284 , post 11
Health system redesign
http://forums.civfanatics.com/showthread.php?t=346299 , post 15
Tleilaxu simulations
http://forums.civfanatics.com/showthread.php?t=346025&page=3 , post 56 ->
Vehicles on desert tiles discussion
http://forums.civfanatics.com/showthread.php?t=335213&page=24