Siddhartha
Chieftain
- Joined
- May 21, 2004
- Messages
- 40
I would like to be able to create a wonder that can only be built by a certain civilization, however I do not see that as an option in the editor. Does anyone know if this is possible?
MSTK said:Heh. Maybe we will find a mod one day that gives everyone a starting tech that says "American Folklore" or "Roman Mythology" that allows them to build their civ-specific wonder.
DyP has civ specific techs, though we don't use them for this particular purpose.MSTK said:Heh. Maybe we will find a mod one day that gives everyone a starting tech that says "American Folklore" or "Roman Mythology" that allows them to build their civ-specific wonder.
Kal-el said:you could also have the wonder require a resource that appears only later in the game. that would save a space in the tech tree and accomplish the same thing in keeping the wonder from appearing too early in the game.
Conversely, if you want to limit a wonder to a particular area and not soley to one civ, i.e. Great Wall to be kept in China, Pyramids in Egypt, then what you do is create a resource specific to that wonder and place it where you want the wonder to be built. Then you go into the improvements tab and set the wonder to require the resource be within city limit, and voila that wonder will only be built in that spot. This of course assumes that you are playing on a preset map.
R8XFT said:I set it up similarly to this; I automatically give an era=none tech to a civ that allows the wonder to be built. I also place a building prerequisite, and the tech for that building may appear later in the game.
I might not have explained myself clearly, so here's an example. Let's say that the Lighthouse is specific to Greece. I give Greece automatically an era=none tech to allow them to build the Lighthouse, but specify that the city it's built in must have a habour first. Greece therefore have to wait until they've researched Map Making to build the habour, after which they'll be able to build the Lighthouse.
MSTK said:Wait...so you can't set a wonder to have two prerequisits?