Arian
No more ghostbusting!!
The improvement is in what is required to achieve a religious victory.
The original version from BMarnz had only one requirement: 75% Religious influence. That's it! IMO this requirement alone just didn't cut it, as it was too easy to achieve the victory and you could win without achieving Religious Unity in every city.
The new version now has 6 prerequisites for achiving a Religious Victory.
1. A player must have an official State Religion
2. A player must have the Holy City for the official State Religion
3. All of a player's cities must have the official state religion established.
4. All of a player's cities must not have any non-state religions established.
5. Religious influence must be at least 80%
6. A player must have built the official State Religion Shrine.
These 6 prerequisites insure religious unity is achieved and make this mod significanly better in every way.
I really like the possibility of a religious victory condition but isn't it too hard too achieve this kind of victory on really big maps (large/huge) with many opponents??
Do cities of other players with your state-religion and some other religion(s) count toward the religious victory condition?