Beefie
Warlord
- Joined
- Mar 29, 2012
- Messages
- 208
Morse Trading sounded great, but we've had issues with custom buttons in the past and getting the Unaaq to work was positively painful. We could ask Leugi again, but I think he's busy enough as it is. I'm excluding it logistically, but if it's demanded I'm more than happy to revive it.
Regarding Polar Areas, I mean we say "Polar Areas", but really we mean Tundra. Snow is there because it'd feel awkward that Walrus wouldn't reveal itself there and it'd feel a bit sad without a nod to Snow (what with being Greenland and so forth).
It's only really the initial Capital of Greenland that I wanted to emulate anyway, seeing as a potential "Vinland" could really be any climate.
Ah fair enough, only suggested it as I thought it would be a more active way of playing but it's still great as exploration/trade civ.
About the polar tiles, Kuserab has the right of it I think. Even 2-3 tundra cities will provide sufficient norse flavoring.
A great write-up also Kuse, though it excludes the "food from sending trade routes" aspect included in TP's write-ups if that is to remain part of the UA. Maybe this should only apply to polar cities as an added incentive for settling in tundra regions?
EDIT: you are right Kuserab, I was reading the older post by TPangolin. Sorry for the confusion!