QES
Court Jester
Another and final thought for my evening:
Can "First strike" promotions be reintroduced? I rather liked them. The only units that should bombard should be artillery.
All "ranged" combat units then could be given first strike (non-obtainable) promotions.
First strikes would be damage delivered (like now with ranged attacks) prior to melee.
Units would both apply their first strike damage to their opponents, damage would be distributed, THEN melee combat would begin (at the new strength levels). For units which attack without a melee attack, combat would end immedately after the first strike round. (Archers, Crossbowmen).
The number of first strikes should be dependant on the fire rate and/or range of the weapons available.
Archers would have 2 first strikes (but low strength) and no melee attack
Crossbowmen would have 1 first strike (but higher strength) and no melee attack
Musketmen would have 1 first strike and higher strength WITH a melee attack
Riflemen would have 2 First Strikes and high strength (representing volley distance/size) and a melee attack.
Infantry and rough near equivilants would have 3 first strikes and a very high strength and a melee attack.
Mechanized infantry would have 4 first strikes OR even higher strength.
Sea units could follow similar rules.
Aircraft should not be affected by first strikes at all.
Can "First strike" promotions be reintroduced? I rather liked them. The only units that should bombard should be artillery.
All "ranged" combat units then could be given first strike (non-obtainable) promotions.
First strikes would be damage delivered (like now with ranged attacks) prior to melee.
Units would both apply their first strike damage to their opponents, damage would be distributed, THEN melee combat would begin (at the new strength levels). For units which attack without a melee attack, combat would end immedately after the first strike round. (Archers, Crossbowmen).
The number of first strikes should be dependant on the fire rate and/or range of the weapons available.
Archers would have 2 first strikes (but low strength) and no melee attack
Crossbowmen would have 1 first strike (but higher strength) and no melee attack
Musketmen would have 1 first strike and higher strength WITH a melee attack
Riflemen would have 2 First Strikes and high strength (representing volley distance/size) and a melee attack.
Infantry and rough near equivilants would have 3 first strikes and a very high strength and a melee attack.
Mechanized infantry would have 4 first strikes OR even higher strength.
Sea units could follow similar rules.
Aircraft should not be affected by first strikes at all.