Jawsofwar
Chieftain
Hi guys. How do trade routes exactly work in CivIV. What are the factors that determin a good trade route and a bad trade route?
Krikkitone said:http://forums.civfanatics.com/showthread.php?t=159047
So putting your territory on the only pathe of your enemy is the only way to cut a trade route (an enemy ship near a coastal city might also cut its connection to the coast)
Nope. You have to have (a) open borders with the civ, (b) an explored unblocked route to the other civ (via roads, rivers, coast/ocean with appropriate tech), and (c) an open trade route 'slot' in your city. If all three conditions are met, you may get a trade route to the foreign city.Jawsofwar said:So you can have trade with someone's foreign cities even if you don't have open borders?
If you have a trade route worth +2cpt before the harbor, the route will be worth +3cpt after the harbor is built. Anecdotal evidence also suggests that cities with harbors may also get paired with better foreign cities (thus yielding higher trade route values even before the multiplier).And.. What does +50% trade route yield from harbors actually mean? The same goes for the temple of Artemis.
... you may get a trade route (emphasis added).Zophos said:Nope. You have to have (a) open borders with the civ, (b) an explored unblocked route to the other civ (via roads, rivers, coast/ocean with appropriate tech), and (c) an open trade route 'slot' in your city. If all three conditions are met, you may get a trade route to the foreign city.