Thanks for the info you sent Ace:
Max. Cities = Riot Factor - ((difficulty level X 2) X ((government / 2) + 2)) / 2
Where: the default value of riot factor = 14
Difficulty level = a range from 0 (Chieftain) through 5 (Diety)
Gov = 0 (Anarchy) 1 (Despotism) 2 (Monarchy) 3 (Communism) 4 (fundy) 5 (Republic) 6 (Democracy)
My main problem is that I don't get it with some of the other info I've seen.
Let's say deity, despotisim
cities = 14-((5*2)*((1/2)+2))/2
C = 14-(10*2.5)/2
C = 14-(12.5)
C = 1.5
Assuming my math is correct, is that then telling me that after the second city (assuming rounding up) that I should see the riot factor kick in, i.e. unhappy people popping up in other cities?
In my quick test, on a large map, not until I built my seventh city did the sixth city become unhappy. So, is it the 2 from the calculation, plus the 4 I have seen others talking about?
Hmm, another quick test, this time on a small map I got my first unhappy at the fifth city.
So, obviously map size matters in the calculation somehow....?