wait, what do you mean by "missing FFH2 HUD" ?
edit: wow, just noticed a very whacky behaviour by the hippus in an ErebusContinent map. take a look at the screenshots. the Hippus start in a nice position with coast, seafood, open ground and some space to expand. apparently though, the starting settler thinks it's crap and moves south, to settle right next to the bannor, in unfavourable jungle and 1 tile away from the coast ( dumb ). in the meanwhile, the starting warrior and scout stay perfectly still, and only start to move south towards the city slowly, together, and only after it is founded, leaving it undefended. dumb, dumb, dumb horselovers!
an unrelated note: the icons of the selected units ( i.e. the ones right above the icons for plot list enhancements ) , lack civ-specific graphics, like for example those of the grigori scout and warrior, are replaced with the ugly general scout and warrior icons.
lastly, a question: does advanced terraform also work with marshes? they are very annoying tiles, and on maps where they are present it would be awesome to be able to get rid of them with scorch and vitalize.