City Population Number

Hymen Shame

Chieftain
Joined
Jan 29, 2011
Messages
12
Location
North Sodoms, MA
Does anyone know what the numbers mean in terms of actual population? For instance What is the population of a 2 city? is there a chart or place in the city screen where you can see this information? (like in Civ4).
 
In Civ4, it was something like (#^1.34 * 1000), in terms of population. Civ 5? No clue. No real modding tools, remember?
 
Taken from an older thread:

Spoiler Actual city populations at certain city sizes :
  1. 1,000
  2. 6,000
  3. 21,000
  4. 48,000
  5. 90,000
  6. 150,000
  7. 232,000
  8. 337,000
  9. 469,000
  10. 630,000
  11. 823,000
  12. 1,051,000
  13. 1,315,000
  14. 1,618,000
  15. 1,963,000
  16. 2,352,000
  17. 2,787,000
  18. 3,271,000
  19. 3,806,000
  20. 4,394,000
  21. 5,037,000
  22. 5,738,000
  23. 6,498,000
  24. 7,321,000
  25. 8,207,000
  26. 9,160,000
  27. 10,181,000
  28. 11,273,000
  29. 12,436,000
  30. 13,675,000
  31. 14,990,000
  32. 16,383,000
  33. 17,858,000
  34. 19,415,000
  35. 21,056,000
  36. 22,784,000
  37. 24,601,000
  38. 26,509,000
  39. 28,508,000
  40. 30,603,000
 
Taken from an older thread:

Bah, that does not help... I had 47 in my capitol with Aztecs and 50 in my last game as India... The list only reaches 40.. If 40 is 30 million people, then 50 would be?
Could I actually count my population and divide that number from the demographic population number and get a count? or it does not work that way?
 
You can't derive it easily from the demographics unless every city is exactly the same size (or you only have one city) because it's not linear. You can probably use the pCity:GetRealPopulation() function in the tuner's console however.

The numbers posted by Revoran match an INT(X^2.8)*1000 formula almost perfectly (only size 32 is slightly off.) Using such a formula, a size 47 city would have 48,069,000 pop and a size 50 city would have 57,163,000.
 
What about 50, and above? I got 61 while playing Montezuma!

The 4-year necrobump is real. MouseyPounds (from 4 years ago) was correct:

Code:
long CvCity::getRealPopulation() const
{
	VALIDATE_OBJECT
	return (((long)(pow((double)getPopulation(), 2.8))) * 1000);
}

This is calculated on a per-city basis (not per-player overall!).
 
Moderator Action: Vanilla tag added to thread title because all but the last two posts were before release of G&K.
 
It's definitely still calculated per city. I don't know if they changed the equation with either G&K or BNW. It's certainly much easier to reach a very high population count in BNW.
 
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