rilnator
Emperor
Good to hear Civ IV is on the way. Another year to wait but I'm more than happy to play civ III in the mean time.
mhIdA said:" 19 playable civilizations will be featured in Civilization IV "
What means playable? There are more than 19 civs, but we only can play 19?
Barbarians need to be redone! I miss the old days of CivII when barbs could capture cities. There should also be a way to "pay off" the barbs before they invade or something....... but this is the wrong thread for that.Blackbird_SR-71 said:19 civs and 1 barbarian civ probably for 20 slots.
Why in the world would Firaxis put non-playable civs in a largely multiplayer game? It makes absolutely no sense. I think its safe to say that there are 19 civs and those 19 civs are playable.mhIdA said:Civrules
You must agree that: "19 playable civilizations will be featured in Civilization IV" is not the same of "19 civilizations will be featured in Civilization IV"
This reminds Mesoamerican and Napoleonic Europe C3C scenarios with several non playable civilizations like Toltecs and Olmecs, in the first scenario or Sweden and Netherlands, in second. Something to confirm I guess.
mhIdA said:Civrules
You must agree that: "19 playable civilizations will be featured in Civilization IV" is not the same of "19 civilizations will be featured in Civilization IV"
What is being discussed is C4, not C3. Therefore we do not KNOW what terms they are referring to (yet).Civrules said:The phrase "# playable Civilizations have been included" has been used ever since the first Civilization III came out, both by the companies and players. It's widely accepted to mean the total number of Civilizations.
Jaybe said:What is being discussed is C4, not C3. Therefore we do not KNOW what terms they are referring to (yet).
Nineteen civs can be played by humans in a single multiplayer game as far as we know. After all, it is (almost) all marketing hype and speculation (even from Firaxis) at this point, and who knows what will change by release date.
I cant either. How can anyone think that Firaxis would create civs that wouldnt be playable? There is absolutely no point (unless CivIV is just one big scenario and they disabled random maps which I almost know for a fact they didnt/wont).Civrules said:I still can't understand how the word "playable" manages to confuse anyone.
But anyway.
yes, after years of playing a certain game you learn the AI strategies and it becomes less and less fun each game. I have started modding again to try and create a more fun (and difficult) AI as well as add some new features that humans will enjoy and appreciate (such as electricity and mercenaries).Jaybe said:What is being discussed is C4, not C3. Therefore we do not KNOW what terms they are referring to (yet).
Nineteen civs can be played by humans in a single multiplayer game as far as we know. After all, it is (almost) all marketing hype and speculation (even from Firaxis) at this point, and who knows what will change by release date.
While I appreciate such speculation and build-up of anticipation for the game at this point, once I get the game a large part of the enjoyment will be the new mysteries and discovering how things really work. I hope that almost nothing will be "certain", so that the AI is not totally predictable in ANY aspect; whether it is diplomacy, unit deployment, or tile improvement. Once the game is distilled to a "science" and events become predictable it loses a lot of its charm (one of the reasons I like high high plague and volcano settings).