rodneyandstep2
Chieftain
- Joined
- Jan 28, 2012
- Messages
- 12
Another piece of advice that's quite effective, especially on the large maps you are playing on:
Rather than walk a new scout all the way to the city that needs a garrison, shuffle each of the other scouts along one starting from the city that's closest to the city that needs the garrison. This may be too much micro management for some, but it does work well.
Good advice but I shouldn't need that much management - my three biggest production cities are all in hub positions around my territory and a Scout would take a maximum of two turns to get to any city in my Empire via my road network. Just ten turns now away from Oligarchy and the option of the Scout Garrison in each city will be mine! Three cities can each produce a Scout in 2-3 turns...