i would prefer something that makes the AI build more and better troops
thanks for giving my new darker stuff a try.
if you want new gfx for the added beasts, give us some hints about how and what they are and should look like. I wont give em priority, as one cant be sure that they will stay at all, but perhaps in between we have a great idea or find great reference material or things like this.
take your time
and i just wanted to say: great stuff Kael, thanks for all your effort.
wasnt there something like a value in the xml, which tells the AI how powerful a unit is? cant we just multiply every such value by 2 or something?
I have base graphics for all of them. Gurid is just a giant gorilla, Margalard is a giant baboon and the Leviathan is a giant fish.
They remind me of something for Civilization:Revolutions or whatever the console version is. Too cartoony, unless that's just because of the zooming. They at least need a new texture I think.
Any idea for a Balseraph scout?
So what are these design contests mentioned in the Shadow Schedule thread? I'd say
1) unique feature
2) event (must be tied to a specialty)
3) World Wonder
Also, it would be cool if we could convince Hex to make a poster of the winning wonder (or feature) and then mail that to the winner as an extra bonus.