TinyLittleBirdy
Warlord
- Joined
- Aug 23, 2015
- Messages
- 122
Here are my ideas:
*Tech needs to be fixed, it should not be possible to get a massive lead over everyone else
*Better AI
*More Civs: Italy, Canada etc.
*Wonders need to be overhauled. Why should I have to stop building a wonder that is 95% complete because someone else built it? Especially if I haven't even met them yet. Makes absolutely no sense. Maybe just completly replace it with National Wonders.
*Ranged units should be able to counterattack other ranged units
*Gunpowder Units should be ranged units
*Infantry units should be able to share tiles with a Mounted or Siege unit
*There should be a new unit between Pikemen and Musketmen called Pike and Shot
*There should be a new unit called Cuirassier between Knights and Cavalry
*Scouts should become more powerful as the game progresses. Maybe they get a combat boost every time you enter a new era. Not enough to be threatening, but enough so they aren't cannon fodder.
*No X-Com unit
*Tech needs to be fixed, it should not be possible to get a massive lead over everyone else
*Better AI
*More Civs: Italy, Canada etc.
*Wonders need to be overhauled. Why should I have to stop building a wonder that is 95% complete because someone else built it? Especially if I haven't even met them yet. Makes absolutely no sense. Maybe just completly replace it with National Wonders.
*Ranged units should be able to counterattack other ranged units
*Gunpowder Units should be ranged units
*Infantry units should be able to share tiles with a Mounted or Siege unit
*There should be a new unit between Pikemen and Musketmen called Pike and Shot
*There should be a new unit called Cuirassier between Knights and Cavalry
*Scouts should become more powerful as the game progresses. Maybe they get a combat boost every time you enter a new era. Not enough to be threatening, but enough so they aren't cannon fodder.
*No X-Com unit