hello back after 3 days off
I never find timber on the map , i must create i with specific building (+3 timber), why ?
Because Timber is generated by the lumberjack's hut whithout a resource as prereq.
It's not perfect but at this time it's the best solution I have found :
I've tried to make the game handle it like coal or oil but the spreading on the map was to scarce to be usefull.
I would like to have it as an output from lumbermills (at least that would limit timber to cities with forest tiles) but it is not possible with XML. Perhaps with LUA coding but I can't do that (If somebody can it would be welcome).
So the only solution I have found was to creat a new building that can generate timber.
Thanks for the crash log Dasvidania and thanks Mentos for the explanation.
Any help is welcome, I would really get rid of this crashes to move further int the mod.
What has been touched in my mod is :
units (stats, new units, graphics)
buildings with some resource generation
new resources
new promotions
new techs
I do not have these CTDs in any other mod or vanilla version, so its def a bug in the mod.
And its always around med-ren era when moving a unit into unkonwn territory of an other player.
I agree Royco there is definitely a bug in the mod, I am still checking all the xml files and how they are bound together. I have found some minor bugs but nothing that seems to cause the CTD at this point