Firebug
Not-so Great Engineer
Well the wonderful Rob advised I use the Citizen Hoplite name.
Well the wonderful Rob advised I use the Citizen Hoplite name.
Unique Unit Citizen Hoplites
Unlike the Spearmen it replaces it has 3 Moves. Starts with Charge Promotion
Unique Building Temple of Aphrodite
Unlike the Temple it replaces it has +5 happiness. 25% of food is carried over at birth.
Images
Spoiler :
Compatibility
Ethnic Units
Map Labels
(I hope)
Credits
Firebug - Leaderhead, Retexturing, Icons and Coding
AgressiveWimp - Fixes to Coding
LeeS - Fixes to Coding
Rob (R8XFT) - Changing the UUs name
danrell - Hoplites UnitArt
Warning, Removes Alexander (this is because i will eventually be adding more Greek civilizations. I may also get round to making Alexander a leader of a Macedonia civ too)
What's Next? Vote now! (Traits may change)
Spoiler :Sparta - Leonidas
UA - Warriors from Birth: +25% growth during peace. +5% Production for every 2 citizens. (Can't build settlers)
UU - Spartan Hoplites (Spearman): Fight stronger when weak. +15% Combat strength.
UB - Military School (Barracks): For every citizen, gain +5% production towards military units (up to 50%). Also the usual barracks bonuses.
Athens - Pericles
UA - Wisdom of Athena: +50% Great Person generation. Free policy at start.(Can't build settlers)
UU - Hippeis: Can attack twice.
UB - School (Public School): Early replacement. +2 Science for every 3 Citizens in the city. +25% Culture in city. Has 2 Writer specialist slots.
Megara - Nisos
UA - Settlers of Byzantium: Cities are founded with 3 Population. Connected cities have +10% Gold. Animal Husbandry unlocks internal trade routes and trade routes have 30% longer range.
UU - Colonist (Settler): Ignores terrain and can embark immediately.
UB - School of Philosophy (National College): Must have Library in every city. +15% culture in the city it is built in and +5 Culture. Gives free social policy rather then a free technology.
Argos - Pheidon
UA - Fertility of Argolis: Starts with Worker. +2 Food from trade routes and +1 Food for each trade route sent to Argos. (Can't build settlers)
UB - Irrigation Ditches (Aqueduct): +2 Food from farms and plantations. +65% food carries over on birth.
UU - Hoplite Phalanx (Spearmen): Large defensive bonus, but weak when attacking.
Epirus - Pyrrhus
UA - Martial State: Free Courthouse in captured cities. Get Gold when attacking cities. (Can't build Settlers but can annex cities)
UU - Hypaspists (Spearman): Can use enemy roads. Flanking bonus is doubled.
UU - Phyrrhus' Elephants (Chariot): Has Fear promotion (-15% strength to adjacent enemy units). Has a melee attack rather then ranged, unlike the chariot it replaces. (Doesn't need ivory)
Thespiae
UA: Love and Muses - Gets a free Muse at Drama And Poetry, Guilds, Acoustics, Electricity, Radio, Radar and Telecommunications . Palace, Garden, Monument and Amphitheatre have Great Work of Music slots (Can't build Settlers)
UU: Melanochitones (Replaces Swordsman): Starts with cover ability. +15% combat strength in own territory.
UU: Muses (Replaces Great Musician): Unique Great Person that can be used twice. (Either for 2 Great Works of Music, or 1 Great Work of Music and a Golden Age)
Miletus - Thrasybulus
The Legacy of the Milesians - Great Philosphers generated 50% faster. 100% faster during a Golden Age. Academy yields an extra +1 Science and +4 Culture. (Can't build Settlers)
Great Philosopher (Replaces Great Writer) - Writing a political treatise produces +50% more culture. Can also build the Academy.
Milesian School (Replaces National College) - +50% Culture and Science in city. +2 Points towards Great Philospher. Two slots for Scientist specialists.
Can't wait for Athens. D'you have plans to introduce unique GWoWs to represent Athenian philosophical schools?