This destroys the possibility of fighting large-scale engagements.An infantry card should be in my mind one company - an assault on a settlement would involve maybe a battalion, which is 3 companies - that means 100 men per card.
This destroys the possibility of fighting large-scale engagements.An infantry card should be in my mind one company - an assault on a settlement would involve maybe a battalion, which is 3 companies - that means 100 men per card.
Empire 2: Total War(Exp. Packs Columbus: Total War(American Discovering), Vasco da Gama: Total War(Asia and Oceania Discovering)
What about a Total War that covers all of human history? It would be amazing to go from guys with clubs all the way to modern soldiers and maybe even beyond.
A Total War game based on discovering things doesn't interest me.
I want my Thirty Years' War, Spanish Armada and Italian Wars.
Rome wasn't texture in a day?IIRC CA said they won't continue the next TW in a modern age, so probably it will be a Rome:TW 2 . Maybe until then, the EB team releases EB2 for MEdieval, they're sure taking their sweet time...
I'm not sure that "Mongol" would be the best theme for that one. As much as removes the geographical frame away from a purely or Chinese or East Asian setting, it places a bit too much emphasis on a people who where disunified and, let's face it, rather irrelevent for most of their history, bar a brief, albeit significant imperial period. It could work as an expansion or expansion campagin, certainly, but you couldn't hang an entire game off that single concept the way they did (or at tried to) with Rome.Mongol Total War(All Asia, and 3 China expansion packs(Shi Huangdi, 3 Kingdoms, Manchu)
This destroys the possibility of fighting large-scale engagements.
Mongol Total War(All Asia, and 3 China expansion packs(Shi Huangdi, 3 Kingdoms, Manchu)
Indian Total War (Arabic Invasion, Khmer Empire Exp. Packs )
Arabian Total War ( Khalifat Wars(Omeya and Abbassids) and Ottoman Empire Exp. Packs)
American Total War(Aztecs and Mayas)( Incan and Am. Indians Exp. Packs)
Shogun 2: Total War
Rome 2: Total War(Exp. Packs Mesopotamian Wars, Egiptian Empire, Greek Civilization, Celts Expansions)
Medieval 3: Total War (Exp. Packs Arabian Invasion, Easterlings)
Empire 2: Total War(Exp. Packs Columbus: Total War(American Discovering), Vasco da Gama: Total War(Asia and Oceania Discovering)
Not games for XIX-XXI centuries games, for the moment.
What do you think?
There's absolutely zero possibility of modeling modern combat in a Total War system so frankly I have no clue why you even mentioned it. It's totally irrelevant.In a modern situation, they would never happen. Twenty cards still allows for - I'm thinking in British terms here - the entire parachute regiment (4 battalions, so 12 cards) with an entire armoured regiment (1 battalion - 6 cards) and 2 squadrons of helicopters or artilleryf or support. There's no way any engagement would be bigger than that, ever.
I think World War II is doable. Unlike World War I, it wasn't a huge stalemate and had rather large engagements. The battle of stalingrad and things like the battle of the bulge come to mind. Of course changes would need to be made to represent the huge distances artillarly can cover and the speed of tanks, but I think the people who make total war games have shown themselves to be rather creative.
The cold war is more complicated. Either they could make drastic changes to fit the Cold War climate and style or they could make an imaginary Earth with no nukes so the superpowers could duke it out in hot wars. I think that a Cold War Total War would be very exciting because it would be both very different and basically a battle for the whole world, not just sections.
For the last god damned time NO IT IS NOT! If you bothered to actually read anything in this thread you would have realized this have been SMILEY discussed to bloody death already!