Chazcon
Prince
I've studied various strategy guides and have gotten into the habit of placing cities based on the resources that will be available to them in the 'fat cross' (21 tiles). I was under the impression that a city's workers could only work the tiles in the fat cross.
But in a current game I have a food resource (Corn) that is outside the fat cross, but within the cultural boundaries...I've improved it and built a road to it and the game AI has placed a worker there.
So my question is - are the 21 tiles comprising the 'fat cross' relevant? If we can work ANY tiles within cultural boundaries, why is so much concern given to only the fat cross? If I'm placing cities based only on what I can work in those 21 tiles, I'm limiting myself severely on my city placement.
Any thoughts?
But in a current game I have a food resource (Corn) that is outside the fat cross, but within the cultural boundaries...I've improved it and built a road to it and the game AI has placed a worker there.
So my question is - are the 21 tiles comprising the 'fat cross' relevant? If we can work ANY tiles within cultural boundaries, why is so much concern given to only the fat cross? If I'm placing cities based only on what I can work in those 21 tiles, I'm limiting myself severely on my city placement.
Any thoughts?