Civ 5 SCENARIOS!!!!!!

I think a WWI scenario would be interesting if it started well-before WWI. That may sound abit stupid (WWI scenario that's not about WWI) but I'm thinking the focus would have to be on the buildup to WWI and not on the actual conflict itself. You may even go back as far as 1810 with the breakup of the Spanish empire although just before the Berlin conference may be a more realistic starting point...
 
I think a WWI scenario would be interesting if it started well-before WWI. That may sound abit stupid (WWI scenario that's not about WWI) but I'm thinking the focus would have to be on the buildup to WWI and not on the actual conflict itself. You may even go back as far as 1810 with the breakup of the Spanish empire although just before the Berlin conference may be a more realistic starting point...

SO would that be a WWI scenario, or a 'scramble for africa' scenario?

Still not convinced WWI would be enjoyable to play.
 
I'd rather them not spend valuable time on scenarios and focus on releasing the game, in the EPs they can make some awesome scenarios, but the vanilla should be focued on the game itself.
 
Given civ5's combat engine, every war will be like WWI, so we might at least have a scenario of it.

:lol: I haven't give up all hope yet.

But that raises another question: does the new combat engine lend itself better to large-scale scenarios (say WWII Pacific Theatre) or small ones (Peloponnesian War)?

I'm inclined to favour the latter, at least in terms of 'realism'. 1 UPT might make for more sense if the tile represents a smaller area on a (relatively) larger map, and we wouldn't have to worry about archers firing from Persia ;)
 
Given civ5's combat engine, every war will be like WWI, so we might at least have a scenario of it.

I was thinking most wars would be more Combined arms / mobile wars, similar to WW2. Funny how 2 people can get the same info and come up with completely opposite results.
 
Well, the big emphasis in civ5 will be on front lines, so we do know it will be very good for one of the world wars. I guess the question is, which one?

With tiles that offer fewer directions to move, and only 1upt, I'm going to have to say that in the case of wars with many units, it's going to start to look more like WWI, at least on world maps where places like europe will be relatively narrow.

On the other hand, if you have a large map that represents something the size of europe, I imagine that the advantage will be with fast units that can make a quick 'blitz' attack in the holes (belgium!) that will inevitably occur in enemy lines.

So in conclusion... ummm.....:confused:
 
In conclusion.. it's oth, WW1 and WW2 depending on where (geography) , and technology.
 
I'm a simple guy, with simple tastes.

Give me a well balanced Earth18 map.

Something consistent with all civs viable.
 
One thing I need included:

A GINORMOUS Earth map, like the GEM mod for BtS, that has room to fit all the coming civs, vanilla and expansion, as well as a copious amount of city states for each region.

I agree with the opinion that the game should ship as early as possible, screw the scenarios, but this one is a must. a LARGE, accurate(resources, etc) Earth map like GEM (preferably a bit bigger) should come out as a default. Earth18 was way too small and you know it.




also, this is optional, but a hardcore Asian scenario would be a fun new addition. Stuff like the founding of the Han dynasty, romance of the three kingdoms, Mongolian invasions, Sui/Tang vs Goguryeo, etc, pick and choose to your liking I vote for founding of the Han dynasty.
 
A 30 Years War scenario might be interesting. Diplomacy was relativly important in it, such as trying to secure allegiances and such. It would also make nice use of the City States feature although that might be better suited to the Wars of Reformation. A 30YW mod would be cool, especialy as I haven't seen any made yet.
 
What about a scenario about the Cold War? That will put a heavy focus on diplomacy.

This would be brilliant! Start say, 1945 immediately after WWII. While Europe rebuilds, the Soviets race to develop nuclear weapons.

The first couple decades would revolve heavily around espionage and the spread of Communism and socialism throughout the world's poor and developing regions (Southeast Asia, sub-Saharan Africa, etc). The US and British would have to use diplomacy and espionage to stem the tide.

And then you have the French unpredictably on the good/bad side of various conflicts.

Using the "actual history" events, there are a lot of conflicts that saw a lot of swaying allegiances as well.

You would have committed conflicts such as Greece (in the immediate aftermath of WWII), Korea, Vietnam, Iran-Iraq, Gulf War I, etc.

But if you're French, British, American or Soviet at the same time you're also having to stem the tide of rebellion and revolution in areas of your colonies (Africa, Cuba, Afghanistan).

Throw in the rapid spread and growth of fundamental Islamic states c. 1980 and factor in terrorism from a mix of state and non-state sources.

The mess in the Balkans following the collapse of the Soviet Union.

A lot of detail to involve, but the Cold War had a lot of action, despite its name and we're still dealing with a lot of it.
 
I'd LOVE a cold war scenario, but I'd honestly prefer that they release a game before they work on "cool" scenarios
 
This would be brilliant! Start say, 1945 immediately after WWII. While Europe rebuilds, the Soviets race to develop nuclear weapons.
[...]

I still have to see I really don't see it. I've been told that there is no more espionage (not to say that it couldn't be modded in), and as for diplomacy with non-alligned nations I imagine it would be more of a race to see who could give minor civs and city states the biggest cash present. I mean, it would be neat to see all of that take place in some kind of 'civ simulation', but what would you actually 'do'? Build nuclear weapons and hope the other side doesn't use them? SLowly rebuild EUropean infrastructure? Watch proxy wars be fought out between Asian/African/S.American/M.East states that would probably only cover half a dozen tiles each? I don't think there's much of a mechanism to simulate civil wars (Greece or Cuba, for eg) and even if there is, what kind of fun is it to sit on the sidelines and toss money at the side that's friendliest to you?

I think I'd much prefer a series of cold war scenarios that breaks down individual conflicts or regions with American/Soviet civs represented only as off-screen presences, like colonization. You could have situations like:

*Central America during the 70s with civil wars in Nicaragua, El Salvador Guatamala

*The Middle East from the birth of Israel to the Iran-Iraq War

*Civil war in Angola or Mozambique

*The Horn of Africa with the conflict between Etiopia and Somalia, with Eritricean and Tigrean rebels thrown in for good measure

*Indochina in the 60s and 70s, with everyone from N/S vietnam, the Khmer Rouge, Laos and Thailand

*The Korean War

and the list goes on....But maybe I've missed something in the 'complete earth cold war scenario'?
 
I still have to see I really don't see it. I've been told that there is no more espionage (not to say that it couldn't be modded in), and as for diplomacy with non-alligned nations I imagine it would be more of a race to see who could give minor civs and city states the biggest cash present. I mean, it would be neat to see all of that take place in some kind of 'civ simulation', but what would you actually 'do'? Build nuclear weapons and hope the other side doesn't use them? SLowly rebuild EUropean infrastructure? Watch proxy wars be fought out between Asian/African/S.American/M.East states that would probably only cover half a dozen tiles each? I don't think there's much of a mechanism to simulate civil wars (Greece or Cuba, for eg) and even if there is, what kind of fun is it to sit on the sidelines and toss money at the side that's friendliest to you?

I think I'd much prefer a series of cold war scenarios that breaks down individual conflicts or regions with American/Soviet civs represented only as off-screen presences, like colonization. You could have situations like:

*Central America during the 70s with civil wars in Nicaragua, El Salvador Guatamala

*The Middle East from the birth of Israel to the Iran-Iraq War

*Civil war in Angola or Mozambique

*The Horn of Africa with the conflict between Etiopia and Somalia, with Eritricean and Tigrean rebels thrown in for good measure

*Indochina in the 60s and 70s, with everyone from N/S vietnam, the Khmer Rouge, Laos and Thailand

*The Korean War

and the list goes on....But maybe I've missed something in the 'complete earth cold war scenario'?

I love you. Anyways, some basic scenarios that should be shipped in a strictly scenarios EP (no gameplay changes) are:

Ancient World: From Iberia to the Euphrates, control the Romans, Macedonians, Persians or Egyptians (possibly others) through a millennium of legacy. Start date approx 800 BC, end date approx 200 AD.

Rise of Europe: Take control of the Franks, Anglo-Saxons, the Byzantines, or the Huns as Rome crumbles into the ground. Start date approx 350 AD, end date approx 1050 AD.

Reconquista: Be the Spanish, Portuguese or the Moors as Christianity and Islam divides the land. Start date approx 1050 AD, end date approx 1500 AD.

French and Indian War: Take control of Colonial England, France, or various native tribes as the war preceding the War is fought. Keep your taxes low. Start date approx 1700, end date approx 1783.

Napoleon: The world's most cunning general must take control of a riotous France and lead the most formidable army since Rome. Play as France, England, Prussia, Austria-Hungary, Russia, Sweden, Portugal or Spain. Start date approx 1793, end date approx 1815.

Civil War: A nation divided. Can you lead the South to independence or the North to unity? Start date June 1860, end date Jan 1868.

Vietnam: The French have been fighting and are aiming to take Dien Bien Phu in the North. Play as the Viet Minh, the USA/South Vietnam, or France as war breeds war in the jungle. Start date July 1954, end date July 1975.

World 2010: A United States in depression, fractured Russian states, pirates in Somalia, an unstable Middle East, and a strengthened EU could lead to WWIII. Start date Jan 1, 2010, end date May 1, 2013 (2012 taking into account the transfer from modern to Gregorian, which should be 4/21/13) Each turn is a fortnight. (1, 15)
 
Alien invasion. Starting in the industrial revolution with Rifling your game has a % chance of spawning an alien invasion with the aliens represented varying in power/aesthetics depending on where in history you are when this happens. For instance (please keep in mind these dates are relative to 'real' Earth dates and are used as reference for human technological levels at these times):

1800-1900: War of the Worlds Tripods
http://www.aip.org/history/exhibits/laser/images/warofworlds_big.jpg

1900-1950: Slightly more advanced Tripods, instead of heat rays maybe laser beams
http://kristinwalldesigns.files.wordpress.com/2007/07/alien-invasion.jpg
and
http://i30.tinypic.com/2w5vucw.jpg

1950-2000: Independence Day aliens (and the ground vehicles they are using in Independence Day 2, due out summer of 2012)
http://farm4.static.flickr.com/3276/3039813394_ae954f6994.jpg

2000 and beyond:
http://1.bp.blogspot.com/_iKcZ3qcCm...AAGy8/ODDgZWiIjHc/s400/IllegalImmigration.jpg
 
Alien invasion. Starting in the industrial revolution with Rifling your game has a % chance of spawning an alien invasion with the aliens represented varying in power/aesthetics depending on where in history you are when this happens.

Extremly :cool: idea, but i guess, a scenario like that will not be created.
Too much art is required, which can nearly never be reused.
But i hope for something like that :religion:.
 
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