Hold the phone, THERE'S AN AFRICAN SKIN TEXTURE!?!?!??!?!?!?!?!?
<Row>
<Type>CIVILIZATION_ZULU</Type>
<Description>TXT_KEY_CIV_ZULU_DESC</Description>
<ShortDescription>TXT_KEY_CIV_ZULU_SHORT_DESC</ShortDescription>
<Adjective>TXT_KEY_CIV_ZULU_ADJECTIVE</Adjective>
<CivilopediaTag>TXT_KEY_CIV5_ZULU</CivilopediaTag>
<DefaultPlayerColor>PLAYERCOLOR_ZULU</DefaultPlayerColor>
<ArtDefineTag>ART_DEF_CIVILIZATION_ZULU</ArtDefineTag>
<ArtStyleType>ARTSTYLE_MIDDLE_EAST</ArtStyleType>
<ArtStyleSuffix>_AFRI</ArtStyleSuffix>
<ArtStylePrefix>AFRICAN </ArtStylePrefix>
<PortraitIndex>8</PortraitIndex>
<IconAtlas>EXPANSION2_CIV_COLOR_ATLAS</IconAtlas>
<AlphaIconAtlas>EXPANSION2_CIV_ALPHA_ATLAS</AlphaIconAtlas>
<MapImage>MapZulu360x410.dds</MapImage>
<DawnOfManQuote>TXT_KEY_CIV5_DAWN_ZULU_TEXT</DawnOfManQuote>
<DawnOfManImage>DOM_Shaka.dds</DawnOfManImage>
<DawnOfManAudio>AS2D_DOM_SPEECH_ZULU</DawnOfManAudio>
</Row>
here's the entry for the zulu:
Code:<row> <type>civilization_zulu</type> <description>txt_key_civ_zulu_desc</description> <shortdescription>txt_key_civ_zulu_short_desc</shortdescription> <adjective>txt_key_civ_zulu_adjective</adjective> <civilopediatag>txt_key_civ5_zulu</civilopediatag> <defaultplayercolor>playercolor_zulu</defaultplayercolor> <artdefinetag>art_def_civilization_zulu</artdefinetag> <artstyletype>artstyle_middle_east</artstyletype> <artstylesuffix>_afri</artstylesuffix> <artstyleprefix>african </artstyleprefix> <portraitindex>8</portraitindex> <iconatlas>expansion2_civ_color_atlas</iconatlas> <alphaiconatlas>expansion2_civ_alpha_atlas</alphaiconatlas> <mapimage>mapzulu360x410.dds</mapimage> <dawnofmanquote>txt_key_civ5_dawn_zulu_text</dawnofmanquote> <dawnofmanimage>dom_shaka.dds</dawnofmanimage> <dawnofmanaudio>as2d_dom_speech_zulu</dawnofmanaudio> </row>
Not sure, I thought I saw somebody mention it in the other patch thread but I lost it.
Type>CIVILIZATION_ZULU</Type>
<Description>TXT_KEY_CIV_ZULU_DESC</Description>
<ShortDescription>TXT_KEY_CIV_ZULU_SHORT_DESC</ShortDescription>
<Adjective>TXT_KEY_CIV_ZULU_ADJECTIVE</Adjective>
<CivilopediaTag>TXT_KEY_CIV5_ZULU</CivilopediaTag>
<DefaultPlayerColor>PLAYERCOLOR_ZULU</DefaultPlayerColor>
<ArtDefineTag>ART_DEF_CIVILIZATION_ZULU</ArtDefineTag>
<ArtStyleType>ARTSTYLE_MIDDLE_EAST</ArtStyleType>
<ArtStyleSuffix>_AFRI</ArtStyleSuffix>
<ArtStylePrefix>AFRICAN </ArtStylePrefix>
<PortraitIndex>8</PortraitIndex>
<IconAtlas>EXPANSION2_CIV_COLOR_ATLAS</IconAtlas>
<AlphaIconAtlas>EXPANSION2_CIV_ALPHA_ATLAS</AlphaIconAtlas>
<MapImage>MapZulu360x410.dds</MapImage>
<DawnOfManQuote>TXT_KEY_CIV5_DAWN_ZULU_TEXT</DawnOfManQuote>
<DawnOfManImage>DOM_Shaka.dds</DawnOfManImage>
<DawnOfManAudio>AS2D_DOM_SPEECH_ZULU</DawnOfManAudio>
<!--<Row>
<Type>BUILDING_MOTHERLAND_STATUE</Type>
<BuildingClass>BUILDINGCLASS_MOTHERLAND_STATUE</BuildingClass>
<Cost>1060</Cost>
<PrereqTech>TECH_RAILROAD</PrereqTech>
<PolicyBranchType>POLICY_BRANCH_ORDER</PolicyBranchType>
<Description>TXT_KEY_BUILDING_MOTHERLAND_STATUE</Description>
<Quote>TXT_KEY_BUILDING_MOTHERLAND_STATUE_QUOTE</Quote>
<Civilopedia>TXT_KEY_CIV5_BUILDINGS_MOTHERLAND_STATUE_TEXT</Civilopedia>
<Help>TXT_KEY_WONDER_MOTHERLAND_STATUE_HELP</Help>
<ArtDefineTag>ART_DEF_BUILDING_MOTHERLAND_STATUE</ArtDefineTag>
<NukeImmune>true</NukeImmune>
<HurryCostModifier>-1</HurryCostModifier>
<MinAreaSize>-1</MinAreaSize>
<DisplayPosition>2</DisplayPosition>
<FreePolicies>1</FreePolicies>
<IconAtlas>EXPANSION2_WONDER_ATLAS</IconAtlas>
<PortraitIndex>9</PortraitIndex>
<WonderSplashImage>WonderConceptMotherlandStatue.dds</WonderSplashImage>
<WonderSplashAudio>AS2D_WONDER_SPEECH_MOTHERLAND_STATUE</WonderSplashAudio>
</Row>-->
Any news on new effect of Petra, Colossus, Terra cotta army?
One building totally confuses me: the "Staatsmuseum". It means "State museum" in Dutch but it makes little sense for the Boers to have them and I don't really see the Belgians getting it either.
Hold the phone, THERE'S AN AFRICAN SKIN TEXTURE!?!?!??!?!?!?!?!?
Some interesting stuff in the SfA scenario, there will only be a few CS in the game.
The Boers seem to be having some farm/plantation improvement. Some riflemen/GWI units being added (Foreign legion and volunteer, Force Publique), couldn't see to which civ. One is also getting an artillery replacement (Rifled canon), and I figured that the Germans will be getting a ironclad replacement ('Brandenburg class') and another civ as well "Caio Duilio class". A calvary replacement (Dervish calvary) and a scout will be replaced (Explorer)
One building totally confuses me: the "Staatsmuseum". It means "State museum" in Dutch but it makes little sense for the Boers to have them and I don't really see the Belgians getting it either.
Turkish bath being added as well.
On an interesting note, for both the Boers and the Belgians there's a note at audio saying "AS2D_SCENARIO_SPEECH_SCRAMBLE_FOR_AFRICA". Could it be that they have actually added Flemish and Afrikaans?
With Globalization, each Spy you send to another Civilization as a Diplomat will increase the number of Delegates you control in the World Congress, bringing you closer to Diplomatic Victory
... so no Brazilian great artist/musician/writer? With Brazil not only in the game, but also as the poster civ for culture victory? I mean, REALLY?
Creates a copy of each type of military land unit you control and places the unit near the city where the Terracotta Army is constructed.
Gains an additional trade route slot and a Cargo Ship appears in the city. Trade routes other players make to a city with the Colossus will generate an extra 2 Gold for the city owner and the trade route owner gains an additional 1 Gold for the trade route. City must be built on the coast.
+1 Food, +1 Production for all desert tiles worked by this city (except Flood Plains). Gains an additional trade route slot and a Caravan appears in the city. +6 Culture once Archaeology is discovered. City must be built on or next to Desert.
A Chateau must be built adjacent to a Luxury resource. It may not be adjacent to another Chateau. It provides the same +50% defense bonus as a Fort. Must be built in French territory. When Flight is researched its Culture yield increases by 1 and its Gold output rises by 2.
Must have built a Hotel in all Cities. The cost goes up the more cities there are in the empire. 100% of the Culture from World Wonders, Natural Wonders, and Improvements (Landmarks, Moai, Chateau) is added to the Tourism output of the city. Tourism output from Great Works +100%.
... so no Brazilian great artist/musician/writer? With Brazil not only in the game, but also as the poster civ for culture victory? I mean, REALLY?
Romantic composers are far too over-represented. Give us Monteverdi, Vivaldi and Corelli! Chuck out Liszt and John Cage! (I do quite like the latter, but when a composer as important as Monteverdi isn't in...)