Thanks for the answers numaru7.1) I press the normal printscreen button and it created a *.tga file - i convert that to jpg using XnView - there are other programs out there, but i use this one.
2)stats are prob fixed - but outcomes vary -> if in one game the Ai has to make a decision about moving on a hill for example - and he has 2 hills nearby he will sometimes choose 1 of them, sometimes the other -> this ofc ramifies itself over more turns and yields diff results. That's how i see it anyway.
3) I wondered about that in the beginning too - if you Win in turn X, save it the same turn, but after you get the Win msg.
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Also, a question, doesn't the Great Wall get obsolete with artillery?... and since you've gone Tanks upgraded from Mandelaku just so you can attack Monty - why were you scared of the Great Wall, when it's... obsolete. Also...GW doesn't slow down tanks to 1 movement - it just decreases 1 movement if i'm not mistaking.
As to the Great Wall question, that is a good point. Initially, when I was thinking of attacking, I had 5 or 6 Mandelaku while Monty had mainly Cannons and Knights (maybe Musketman/Longswords) and his city strength was in the late teens through mid-twenties. So I could take some cities, though it would take some effort. A few turns later, he got Cavalry and some of his city strength was steadily increasing, so at this point I was mainly worried about the Great Wall slowing my units down significantly so that the Cannons would just pick them off.
By the time Artillery (Dynamite) was available, Monty's city strength was high enough that it was useless attacking with the Mandelaku. So though the Great Wall might be obsolete at this point, it was less of a factor then.
I did *not* think much about when the Great Wall would actually become obsolete - thanks for pointing it out. Normally, I either have the Great Wall or the game ends before the Great Wall would become obsolete, so I don't think about it much.
Also, I wasn't quite sure which mechanism causes the obsolescence. In Civ III, a wonder became obsolete as soon as *anyone* researched that tech. But in Civ IV, it only become obsolete when the owner of the wonder researched it (when I played Civ IV, I ended up avoiding a lot of the obsoleting techs, including Calendar, for as long as possible!). In fact, that's another thing I really like about Civ V - none of the wonders (other than Great Wall) become obsolete, nor do any of the buildings (Civ IV monastery).
So any idea whether the Great Wall becomes obsolete when the owner gets Dynamite or when anyone gets Dynamite?
In any case, once I had Dynamite, I had no idea whether Montezuma had Dynamite (he was starting to lag behind in techs without RA's). He did enter the Industrial Age, but I had no idea which tech route he took (one thing I liked about earlier Civs is being able to figure out exactly which techs my opponents had. Civ IV BTS made it even sweeter when you could see what they were researching). His capital was in the 30's for strength, so I thought that Tanks would be better than Mandelaku for taking it.