Malachi256
Prince
- Joined
- Feb 16, 2008
- Messages
- 542
I really hope their success with a sim-city leads to a remake of sim-ant. I would LOVE a good sim-ant remake. Extra props if they hire a good entomologist to consult.
I went ahead and bought it. It seems good and the devs/pubs have made all the right decisions. Pretty fun so far, reasonable learning curve. Don't like the constant twitter updates. I'm still not sure if this kind of game will make me feel entertained rather than occupied with work. It's a pretty open game like minecraft and the elder scrolls series. Time suckers that don't really offer more than you put into the game. Kerbal is another example. Great game, but demanding in time, effort and doesn't come to a great conclusion either.I'm not new to city-builders per se, but from what I've heard the game seems alright for city-building noobs; like the good old SimCity it appeals to a lot of different people regardless of age/gender/interests/whatever and is sort of like one of those "easy to learn, hard to master" things. It might take you a couple of failed cities but if you aren't that stupid you should get the basics down pretty quickly (for instance keeping residential areas away from pollution, making sure your water system isn't clogged with sewage, etc.). There isn't much a tutorial (there are pop-ups and tooltips at the start of the game to help you, but it isn't a true tutorial per se), but there's already plenty of guides and youtube videos that should help you out if you can't figure things out.
I went ahead and bought it. It seems good and the devs/pubs have made all the right decisions. Pretty fun so far, reasonable learning curve. Don't like the constant twitter updates. I'm still not sure if this kind of game will make me feel entertained rather than occupied with work. It's a pretty open game like minecraft and the elder scrolls series. Time suckers that don't really offer more than you put into the game. Kerbal is another example. Great game, but demanding in time, effort and doesn't come to a great conclusion either.
I've postponed playing until the commercial/parks bug is fixed. Until then I'm keeping myself amused on the map editor.
Truronian's very first map:
Whole area
Spoiler :
Central 5x5
Spoiler :
It's called Kernow Estuary, and it's on the Steam Workshop if anyone wants to try it.
We're also keeping a close eye on discussions on gameplay related issues. Specifically...
Commercial demand possibly being "killed" by parks and rec.
Potential traffic AI issues/improvements
Cause/effect for workers getting to their jobs
If there are bugs causing these issues, we will of course strive to fix them. In case they are design decisions from CO that the players disagree with; we monitor the discussion and take the feedback into consideration going forward. We understand there's a lot of passion for this game and many of you want to see it grow in the best possible direction - your feedback is highly appreciated - but this does not mean we will "blindly" do everything people ask for. CO are very collected, down to earth developers. Do not expect knee-jerk balance/gameplay changes due to active feedback on a specific topic.