I'm beginning another game today. Amurites, Noble as always, PerfectWorld2 (mostly to try the new version), Aggressive AI, no tech trading, no vassals, barbarian world, living world, blessing of amatheon, last days, end of winter and other settings... I chose Tya Kiri because I love to play minor leaders. They have a flexibility that "major" leaders don't have.
So, it all began in tundra but it revealed to be a patch of grassland near a great great desert. By chance, the sole river flowing through it is near me so I've a big place to expand. Nile Amurites?
I spawned a Great Sage in the Pyre of Seraphic -> I've got Knowledge of the Ether really fast. I beelined Octopus Overlords (wanted to) and built the wonder with a prophet. Used a second to found Kilmorph... in the same city where I found OO. Great culture city! Thanks to the Necronomicon, I have Water mana and I'm converting some desert into plains. And thanks to Standing Stones, I have Nature mana, so I could turn plains into grasslands with an Archmage. Hurray! There's quite interesting resources in the middle of this desert (Incense, Reagents, Mana).
One question: where did all those early game bards came from?! And why didn't I get any of them?
Is that the event where you can wait 15 turns to have one? Or is it just Bard citizen from Monument? Or lairs? But if it is lairs... why
bards?