Anyone know if this is possible, given that there are four seasonal turns per year?
High latitude N
Always snow (like it is now)
with 5 separations of weather between High latitude N and High latitude S,
such as:
Medium latitude N
Winter (chance of) snow 60%, rain 10%, overcast 20%, clear 10%
Spring (chance of) snow 20%, rain 40%, overcast 20%, clear 20%
Summer (chance of) snow 5%, rain 20%, overcast 20%, clear 55%
Fall (chance of) snow 25%, rain 10%, overcast 40%, clear 25%
Low latitude N
Winter (chance of) snow 40%, rain 25%, overcast 20%, clear 15%
Spring (chance of ) snow 10%, rain 40%, overcast 20%, clear 30%
Summer (chance of) snow 0%, rain 20%, overcast 10%, clear 70%
Fall (chance of) snow 15%, rain 10%, overcast 35%, clear 40%
Middle latitude (Equatorial) Weather - etc.
And with the effects of weather on the tiles something like -
(with halves rounded up, for example .5 = 1):
Snow - costs half movement and half strength to enter, planes and bomber can't enter
Rain - cost half movement to enter, planes and bombers can't enter
Overcast - cost half movement for foot units only, bombers can't enter
Clear - normal
This, or something comparable to it, in order to simulate weather; can it be done for Civ?
High latitude N
Always snow (like it is now)
with 5 separations of weather between High latitude N and High latitude S,
such as:
Medium latitude N
Winter (chance of) snow 60%, rain 10%, overcast 20%, clear 10%
Spring (chance of) snow 20%, rain 40%, overcast 20%, clear 20%
Summer (chance of) snow 5%, rain 20%, overcast 20%, clear 55%
Fall (chance of) snow 25%, rain 10%, overcast 40%, clear 25%
Low latitude N
Winter (chance of) snow 40%, rain 25%, overcast 20%, clear 15%
Spring (chance of ) snow 10%, rain 40%, overcast 20%, clear 30%
Summer (chance of) snow 0%, rain 20%, overcast 10%, clear 70%
Fall (chance of) snow 15%, rain 10%, overcast 35%, clear 40%
Middle latitude (Equatorial) Weather - etc.
And with the effects of weather on the tiles something like -
(with halves rounded up, for example .5 = 1):
Snow - costs half movement and half strength to enter, planes and bomber can't enter
Rain - cost half movement to enter, planes and bombers can't enter
Overcast - cost half movement for foot units only, bombers can't enter
Clear - normal
This, or something comparable to it, in order to simulate weather; can it be done for Civ?