Valkrionn
The Hamster King
Aaaand here's the last bit of code I have planned for SpawnGroups for this version (aside from moving some code out into it's own function, so python can call it). More will come eventually (listing spawngroups on the civ, so multiple civs may use them easily), but not for 1.31.
What changed? Check the units. The last version only listed one Goblin, one Wolf Rider, even though the list specified two of each... Each one was only loaded once.
Moved it to an array, instead of a list, and can now specify any arbitrary number of each unit to spawn.
What changed? Check the units. The last version only listed one Goblin, one Wolf Rider, even though the list specified two of each... Each one was only loaded once.
Moved it to an array, instead of a list, and can now specify any arbitrary number of each unit to spawn.