Aussie_Lurker
Deity
I like the idea! If I remember correctly, the resources in Civ2 had some importance other than the two cities trading had to have different resources.
In case the chose to have the ability to transport and sell bonus resources like bananas or stone in a foreign city, I would demand it to cost you the food/hammers to make the big difference between bonus and luxury resources.
I don't entirely agree, as you only lose the happiness effect of the luxury resource, not the impact of the resource on the tile bonuses ;-).
Aussie.