walletta
King
There being nothing new under the sun, I bet this has come up before. It would be really cool if one could divide up a large empire into regional zones so that one could monitor performance zone by zone. In my current game, I have: an inner and outer core, a forbidden palace zone, a far north zone and a secret police HQ zone. I would like to see how each is faring over time and in comparison with the other zones. Is this possible?
I would also like to control the sequence in which units apply for orders. In general, I want to use non-lethal before lethal bombardment, for example but as the bombers are seeking orders before the artillery I have to fortify the bombers and then remember where they all are after the artillery has gone to work because they don't reapply (I know you can use the wait command but if the artillery happen to be fortified you will be going round and round for forever telling bombers to wait). Same with fighters and bombers. Fighters first please.
I would also like it if cities I am managing (i.e. not entrusted to the governor) would apply to me before deciding how best to deploy a specialist. In the later stages of the game a lot of specialist tweaking is necessary and I often find the default arrangements unsatisfactory.
Also cool would be if workers designated for clearing pollution would just keep on doing it whenever pollution broke out without being asked. I know you can automate 'clear pollution' but the automation turns off once the last scrap of damage is under control. Consequently, when there are no other jobs, you either leave your workers scattered all over the place, which makes finding them a pain, or you stack them somewhere waiting for the next job sheet to come in.
I would also like to control the sequence in which units apply for orders. In general, I want to use non-lethal before lethal bombardment, for example but as the bombers are seeking orders before the artillery I have to fortify the bombers and then remember where they all are after the artillery has gone to work because they don't reapply (I know you can use the wait command but if the artillery happen to be fortified you will be going round and round for forever telling bombers to wait). Same with fighters and bombers. Fighters first please.
I would also like it if cities I am managing (i.e. not entrusted to the governor) would apply to me before deciding how best to deploy a specialist. In the later stages of the game a lot of specialist tweaking is necessary and I often find the default arrangements unsatisfactory.
Also cool would be if workers designated for clearing pollution would just keep on doing it whenever pollution broke out without being asked. I know you can automate 'clear pollution' but the automation turns off once the last scrap of damage is under control. Consequently, when there are no other jobs, you either leave your workers scattered all over the place, which makes finding them a pain, or you stack them somewhere waiting for the next job sheet to come in.