Oldlamehand
Chieftain
- Joined
- Aug 12, 2010
- Messages
- 87
I was trying to understand some items from civHandicapInfo.xml.
There is an item iAIPerEraModifier. The item is described as: "A modifier which, multiplied for the current era, affects units cost, buildings cost, projects cost, unit support, unit supply, inflation rate, war weariness, civic upkeep, required food for city growth, unit upgrade cost. (in percent)
(0 for chieftain, 0 for noble, -5 for deity) "
For emperor level, this item equals -3.
Does it mean that on emperor level discounts for AI for unit cost, unit supply, upkeep etc. is increased each era by 3%, so the AI bonuses are getting more and more significant, when AI reaches new era?
There is an item iAIPerEraModifier. The item is described as: "A modifier which, multiplied for the current era, affects units cost, buildings cost, projects cost, unit support, unit supply, inflation rate, war weariness, civic upkeep, required food for city growth, unit upgrade cost. (in percent)
(0 for chieftain, 0 for noble, -5 for deity) "
For emperor level, this item equals -3.
Does it mean that on emperor level discounts for AI for unit cost, unit supply, upkeep etc. is increased each era by 3%, so the AI bonuses are getting more and more significant, when AI reaches new era?