I_qua_I
Prince
- Joined
- Nov 15, 2010
- Messages
- 562
A lot of the stuff we're hearing about the upcoming expansion sounds pretty cool. I honestly don't know what I'm more excited about, the overhaul to the culture victory/system (sans the unfortunate wording of the "tourism" mechanic) or the new trade system.
There is still one thing that has bothered me since the game's release though (no, not you Ms. Wu ) and since the announcement of BNW a small glimmer of hope regarding its improvement has crept back into my "most wanted" list for Civ5 (Two wishes already came true today with the confirmation of the Zulu and Portugal.)
What is it that's been so disappointing for so long though apparently not disappointing enough for anyone else to change it by now? The map replay. That's right, for those of you who have been around since the original vanilla release, this feature didn't even exist when Civ5 first hit the scene. I recall the community being pretty peeved about this (and vocal too) and it was later announced that it would be making a comeback. I was pretty stoked after hearing this as many of the most satisfying moments I had in Civ4 were watching that map replay after a really good game.
Then, it was released and to be honest, I actually remember wishing that it hadn't been. Even now, I find it bewilderingly clunky and, well, ugly. "Why couldn't they just make it like the in-game map?" I thought. "Is that Germany, The Huns, or some tundra?", "Where are the land boundaries?", "Why are a few bright orange cultural hexes still scattered about when the Dutch were wiped out by Theodora 20 turns ago?" Overall, It seemed like some last-minute, half-project that was slapped together at the last second of the last minute to appease us civvers.
I don't expect the map replay to get an update but a guy can dream can't he? Anyway, are any of you still disappointed in this feature and would you appreciate an update? Also, are there any other (minor) changes that you would love to see made to the UI or mechanics of the game that haven't been addressed?
NOTE: NO, "I HOPE THEY ADD CIVILIZATION X OR RELIGION X TO THE GAME!" PLEASE.) This thread is intended for the UI or mechanic-oriented hopefuls out there.
There is still one thing that has bothered me since the game's release though (no, not you Ms. Wu ) and since the announcement of BNW a small glimmer of hope regarding its improvement has crept back into my "most wanted" list for Civ5 (Two wishes already came true today with the confirmation of the Zulu and Portugal.)
What is it that's been so disappointing for so long though apparently not disappointing enough for anyone else to change it by now? The map replay. That's right, for those of you who have been around since the original vanilla release, this feature didn't even exist when Civ5 first hit the scene. I recall the community being pretty peeved about this (and vocal too) and it was later announced that it would be making a comeback. I was pretty stoked after hearing this as many of the most satisfying moments I had in Civ4 were watching that map replay after a really good game.
Then, it was released and to be honest, I actually remember wishing that it hadn't been. Even now, I find it bewilderingly clunky and, well, ugly. "Why couldn't they just make it like the in-game map?" I thought. "Is that Germany, The Huns, or some tundra?", "Where are the land boundaries?", "Why are a few bright orange cultural hexes still scattered about when the Dutch were wiped out by Theodora 20 turns ago?" Overall, It seemed like some last-minute, half-project that was slapped together at the last second of the last minute to appease us civvers.
I don't expect the map replay to get an update but a guy can dream can't he? Anyway, are any of you still disappointed in this feature and would you appreciate an update? Also, are there any other (minor) changes that you would love to see made to the UI or mechanics of the game that haven't been addressed?
NOTE: NO, "I HOPE THEY ADD CIVILIZATION X OR RELIGION X TO THE GAME!" PLEASE.) This thread is intended for the UI or mechanic-oriented hopefuls out there.