demondance
Warlord
- Joined
- Oct 6, 2012
- Messages
- 173
@: Gazebo :
Can you give me more details, i cant find greatperson.xml from both CP and DLL
Can you give me more details, i cant find greatperson.xml from both CP and DLL
I was wondering if anyone knew what this error meant:
(CustomMods.log)
CvUnitCombat.cpp: 268 - Attacker Krieger is in a city/fort/citadel at (102, 72) - they will not follow up
...You need to add the Great Diplomat to the GreatPersons xml table. If you download the CBP, you can find my fix for it in the Mod Compatibility folder.
Ok. So I assume I can solve my problem if I add a "Mod Compatibility" folder to the Community Patch and insure that folder contains "CSDAdditions.xml" and "CSDChanges.xml?"
I don't want to sound rejectionist. I prefer not to play with the balance patch. I like to control the mods to my game with WHoward Pick n Mix system for the time being.
Here once again is my proposed setup:
C:...\Documents\My Games\Sid Meier's Civilization 5\MODS\Community Patch (v 66.1)\Mod Compatibility
- CSDAdditions.xml
- CSDChanges.sql
Will this work?
<GreatPersons>
<Row>
<Type>GREATPERSON_DIPLOMAT</Type>
<Class>UNITCLASS_GREAT_DIPLOMAT</Class>
<Specialist>SPECIALIST_CIVIL_SERVANT</Specialist>
</Row>
</GreatPersons>
Great. Thank you.
I tried it my way just now. It didn't work. Implementing your instructions now.
p.s. Can this XML be added somehow to the CSD itself? Why hasn't it yet been added to the CSD?
I solved it!
Anyone wishing to use the Base Patch alone with the CSD needs to add this XML code to the bottom of the UnifiedYields.xml file, located within Core Files/PNM Mods DB/
<Row>
<Type>GREATPERSON_DIPLOMAT</Type>
<Class>UNITCLASS_GREAT_DIPLOMAT</Class>
<Specialist>SPECIALIST_CIVIL_SERVANT</Specialist>
</Row>
These were my exact instructions above.
G
I'm amazed that you believe this.