Socratatus
Emperor
- Joined
- Jul 26, 2007
- Messages
- 1,636
Only very early MEDIEVAL cannon was ineffective against troops generally (not in game) and effective against walls, but once you got to the 17th century onwards (ingame) it`s ability to kill troops escalated. You didn`t want to be a soldier facing artillery in the 17th\18th\19th 0r 20th centuries.
So to sum up, ingame arty should be effective against troops AND cities. They should be incredibly weak and slow if troops actually get into a melee battle with them. This arty weakness would make up for the Arty strength and be realistic. Even barabrians with swords should find it relatively easy to hurt\neutralise artillery if they get in contact.
The Civ devs have artillerry wrong. I don`t know who does their historical research.
So to sum up, ingame arty should be effective against troops AND cities. They should be incredibly weak and slow if troops actually get into a melee battle with them. This arty weakness would make up for the Arty strength and be realistic. Even barabrians with swords should find it relatively easy to hurt\neutralise artillery if they get in contact.
The Civ devs have artillerry wrong. I don`t know who does their historical research.