MadDjinn
Deity
- Joined
- Jan 28, 2011
- Messages
- 4,554
I liked the topic and how it was presented. My one issue is the way they commented on choosing an affinity. They acted like going into the game with the idea of sticking to one affinity was somehow logically faulty, and that you should adapt to your landing spot. That is metagaming. If your idea of my leader is that they have a Purity-type outlook, then from an RP perspective you wouldn't change your style because there is no floatstone but there is a ton of xenomass.
It is like "I think that humans should retain their essential humanity, but it is inconvenient to stick to my principles due to lack of resources, so I'm going to hybridize with aliens because the resource is readily available." It doesn't make sense unless you are metagaming, playing the game as if it is a game. Which it is, but I don't think that sticking to one affinity is as logically faulty as they made it seem.
It's not entirely flawed, but stubbornness will get you killed, or at least hamstring yourself for a long time.
Ie, decide you must go supremacy but there's no firaxite anywhere. Yes, you can do it, but the you will find that the AI neighbour who chose affinity based upon their surroundings will be much further ahead than you.
Edit---
To be clear though, meta gaming is when you decide to be harmonious with the planet, before even knowing that you can. Ie, affinities arise from being on the planet. Not from before that (else you'd start on that path already).
So picking an affinity based upon surroundings is actually rp.