Coal has always been of one those strat resources (Coal/ sometimes Iron /Uranium) that i will 1)start a war over or 2)found a completely stupid/needless city over if that is the one single tile out in the middle of nowhere. but, Uranium used to be the one strat resource that i would raise any sized army for, or pay a CS/kill a CS for if i unluckily did not have any of. and preferably and sadly, i'd have to try to capture a CS for it b/c they usually won't have the tech to see their Uranium for quite some time, plus there's the CS resource bug in many situations.
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but now, with having Ideologies begin with either building 3 Factories or reaching the Modern era, Coal has become super-Uranium to me. Factories just on their own are super-important enough, but if i don't have coal, then i would have to wait all the way until the Modern era to gain access to Ideologies? no thanks, i'll just found this totally ridiculous city to get it
does this Ideology access rule seem arbitrary to you guys? i don't necessarily hate it, and even find it interesting in some ways even though it doesn't make sense to me.
ah yes, side question. can i raze my Ridiculous Coal City after building those factories, or does something happen?
...
but now, with having Ideologies begin with either building 3 Factories or reaching the Modern era, Coal has become super-Uranium to me. Factories just on their own are super-important enough, but if i don't have coal, then i would have to wait all the way until the Modern era to gain access to Ideologies? no thanks, i'll just found this totally ridiculous city to get it
does this Ideology access rule seem arbitrary to you guys? i don't necessarily hate it, and even find it interesting in some ways even though it doesn't make sense to me.
ah yes, side question. can i raze my Ridiculous Coal City after building those factories, or does something happen?