My SG History (personal use)

microbe

Cascaded Mansion
Joined
Nov 16, 2003
Messages
4,596
Since the new forum now limits signature down to 800 chars, this thread is just for my personal use to track my SG history, which I'll put a link to in my new signature.

SG Playing: See signature.

SG Finished:
LK101 - World Map: started as Argentina, we conquered the world eventually.
LK99 - RaR 5CCC+: A 5CCC+ victory in RaR.
LK95 - Raze 3 Domination II: Found one city for every 3 razes.
Mic8 - The Gnomes of Zurich: No tech purchase and passive. We had fun with propaganda.
MLDR5 - NOW What?: a Non-Oscilating War game at demigod. We killed Portugal and Germany but faced a continent completely controlled by Sumeria, which was going to win 100K in 37 turns. Would we pull it off?
LK96 - Island Hopping *: Lost due to insufficient preparation of war.
AG14 - Sid Space *: We did well but just not have enough to stop an AI from 100K culture win.
Gr3 - AWE Maya: We should have won much earlier if it were not for the fact that our entire continent has no coal!
LK93 - RaR 25K: Title says it all.
LK88 - RaR Large Map: The game looked grim at some point and we almost gave up, but we pulled it off and won by domination!
AG16 - OCC Deity *: As expected we lost. :)
LK85 - 5CCC+: We revenged LK79 and nuked the AI to death.
LK89 - Raze 3 Domination *: Lost by culture.
Mic7 - The Peace Corps: No military (except that we built a few UU and boats).
Romeo3 - RaR OCC: RaR OCC at emperor. Ended up with a conquest win.
AG13 - Demigod OCC: a glorious conquest win!
LK90 - AWE Chinese: My first AWE win.
LK84 - Rubble Claimers: 3 cities and then only found on rubbles.
LK86 - RaR AWM: We basically rolled over the AI after a GA.
LK82 - Deity Self Research: Emphasize self-research on a deity pangea map. It went surprisingly well and we took tech lead all the way from late ancient ages.
HANDY11 - AWDG Revisited *: Abstained due to deep tech hole.
LK81 - RaR: First SG on RaR and win by domination at Emperor.
LK80 - Science Experiment *: A failed attempt to do self-research on Deity.
LK79 - 5CCC *: We were close to victory but got nuked to death by Persia and eventually had to abstain the game.
Goz7 - Squeeze *: Not something I want to try again.
Random Deity Trouble Maker: One of the best games! We had numerous flips but managed to launch the spaceship at the same turn as Russia!
I Can Do Better: A very unique game in which I was the "Bad Apple".
HANDY10 - AWDG without pillaging *: Started from an island and lost.
HANDY9 - XAWM: Monarch AW with some other restrictions.
Mic6 - AWM Pangea: Second Monarchy Always War as Japan.
LK78 - Slow Cooked Deity *: Donimation loss.
Mic5 - Butt Kisser: A funny variant before the US election day. :)
Mic4 - AWM: First Always War game.
RBC16 - Sleeveless: a trickless game.
LK77 - Samurai Pride: A Deity defiant game.
GozGram1 - 100K Deity *: Conquest loss.
5 in 1 Mystery: Everyone has his own mysterious variant.
LK72 - Deity 5CCC: Glorious win.
SGOTM3 *: Very difficult game, and it was abstained conveniently after only 3 players were left.
RBC15c - Russia: Domination as Russia in the Napoleonic scenario.
Mic3 - Wonder Expansion: can only found a city after building a great wonder. 20K win in the capital.
AG10 - Emperor OCCC: A builder's game until late Industrial Ages. Fight two superpowers and win a few turns before 2050AD. One of the best games.
Bugs2.1 - The Gauntlet Revisited: Cruel variant - no prebuild, no upgrade. Adding to that we lost a granary at beginning of the game which hampered our expansion. With some luck we managed to get a diplo win.
Deity 5CCC *: Nice try but lost.
LK70 - Passive 20K: Easy game.
LK65 - Demigod Worldmap: Very big map with 24 foes. War all the way and win by domination.
Mic1 - Commercial Research Hater: My first hosted SG. With superior start we win the game quite easily.
Mic2 - Lightening Chinese Riders: Another fast emproer domination.
LK69 - 80K Culture Win: First serious try on civ-wide culture win.
CVN1 - Uncorrupted Rome: The turn on capturing Great Library and get tech parity is very exciting and brutal. Very close.
AG7 - Revenge of the Democracy: Join after one player withdrew. First deity SG.
AG3 - Ultra Big Map: Exhausting game. Max map with max number of civs.
SGOTM2: Fast Monarch domination.
SESN1 - Pool Warmongering Fools: no resources ever. Berzerks rule.
GOZ3 - Totally Barbaric: Stay in despotism until Facism. Great game and great team.
AG9 - Monarch OCCC: Brutal knight-age fighting. Ansurs vs Elephants.
AG5 - Honorable Space Race (Demigod): Great start makes it easy.
DI3 - Wonderless is Wonderful: No wonder is allowed, great or small. Fast domination.
SGOTM1: Regent Always War.
AG6 - OCC Space Race (Monarch): Space Race with one city.

Stories and Tales:
Emperor OCC Space Race
Monarch OCC Space Race
Survival of the Weak - first demigod attempt
Jungly Germany
 
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