strategyonly
C2C Supreme Commander
What happened to civic changes that were made and what needs to be changed. Plus need recommendations on what the team members think on what should be where, when these changes were made.
http://forums.civfanatics.com/showthread.php?t=250758
The civics in the thread started by Darque above is where the info is, but this is the place if you dont think its ok or have a better recommendation.
Recap of what changes were made to the civics and more:
Civics that were deleted:
Free Religion, Environmentalisn, Emancipation, Universal Suffrage
Civics that were added: now some did not change and are not listed:
Government: Tribal Council, Monarchy, Republic, Plutocracy, Magocracy
Labor: Tribalism, Slavery, Guilds, Free Labor, Guild Socialism
Economy: Barter System, Capitalism, Socialist Economics, Free Trade
Religion: Fundamentalism, Secularism, Holy War
Added CivicOptions also:
Military: Militia, Regular Army, National Service, Volunteer Service, Paramilitary, Pacifism
Education: No Education, Basic Education, Apprenticeship, Religious Education, Scholarship
Now when making the above changes it changed this:
LeaderheadInfo:
changed the below listed leaderheads from old civic listed to NONE for now, but what should they be now?
Name Old Civic
MASUKO - UNIVERSAL_SUFFRAGE
ISEDO - REPRESENTATION
TARNAL - REPRESENTATION
SARIN - POLICE_STATE
DOLRIEL - FREE_RELIGION
FARAH - EMANCIPATION
LYNITH - EMANCIPATION
GULROTH - BUREAUCRACY
ZHU - BUREAUCRACY
ZIKULU - BUREAUCRACY
CHIIMOGLI - BARBARISM
HORTUSK - BARBARISM
CITHETH - STATE_PROPERTY
ONENDER - STATE_PROPERTY
ASTA - SERFDOM
BATLA - FREE_MARKET
MORTARG - FREE_MARKET
AOKATA - VASSALAGE
KHANALI - VASSALAGE
ARARAIN - HEREDITARY_RULE
BRODFEAN - HEREDITARY_RULE
HANRIC - HEREDITARY_RULE
ISENIA - HEREDITARY_RULE
ARGOG - NATIONHOOD
GALADDOR - NATIONHOOD
LOTHROND - NATIONHOOD
Again when changing the civics the TriggerEventsInfo needs to be changed also: I put something in for the change for now, but this still needs to be changed to better suit the event:
EVENTTRIGGER_TOO_CLOSE_TO_CALL was CIVIC_UNIVERSAL_SUFFRAGE changed to HOLY_WAR
EVENTTRIGGER_CHARISMATIC was POLICE_STATE changed to FREE_TRADE
EVENTTRIGGER_PARTISANS was EMANCIPATION changed to PARAMILITARY
EVENTTRIGGER_CRISIS_IN_THE_SENATE was REPRESENTATION changed to CAPITALISM
EVENTTRIGGER_NEW_DYNASTY was HEREDITARY_RULE changed to GUILD_SOCIALISM
Plus again when i changed the civics it triggered the VoteInfos: that needs to be changed also:
Deleting Vote: old one: Free Religion, Environmentalism, Emancipation, Universal Suffrage
I hope this all makes some sense?
http://forums.civfanatics.com/showthread.php?t=250758
The civics in the thread started by Darque above is where the info is, but this is the place if you dont think its ok or have a better recommendation.
Recap of what changes were made to the civics and more:
Civics that were deleted:
Free Religion, Environmentalisn, Emancipation, Universal Suffrage
Civics that were added: now some did not change and are not listed:
Government: Tribal Council, Monarchy, Republic, Plutocracy, Magocracy
Labor: Tribalism, Slavery, Guilds, Free Labor, Guild Socialism
Economy: Barter System, Capitalism, Socialist Economics, Free Trade
Religion: Fundamentalism, Secularism, Holy War
Added CivicOptions also:
Military: Militia, Regular Army, National Service, Volunteer Service, Paramilitary, Pacifism
Education: No Education, Basic Education, Apprenticeship, Religious Education, Scholarship
Now when making the above changes it changed this:
LeaderheadInfo:
changed the below listed leaderheads from old civic listed to NONE for now, but what should they be now?
Name Old Civic
MASUKO - UNIVERSAL_SUFFRAGE
ISEDO - REPRESENTATION
TARNAL - REPRESENTATION
SARIN - POLICE_STATE
DOLRIEL - FREE_RELIGION
FARAH - EMANCIPATION
LYNITH - EMANCIPATION
GULROTH - BUREAUCRACY
ZHU - BUREAUCRACY
ZIKULU - BUREAUCRACY
CHIIMOGLI - BARBARISM
HORTUSK - BARBARISM
CITHETH - STATE_PROPERTY
ONENDER - STATE_PROPERTY
ASTA - SERFDOM
BATLA - FREE_MARKET
MORTARG - FREE_MARKET
AOKATA - VASSALAGE
KHANALI - VASSALAGE
ARARAIN - HEREDITARY_RULE
BRODFEAN - HEREDITARY_RULE
HANRIC - HEREDITARY_RULE
ISENIA - HEREDITARY_RULE
ARGOG - NATIONHOOD
GALADDOR - NATIONHOOD
LOTHROND - NATIONHOOD
Again when changing the civics the TriggerEventsInfo needs to be changed also: I put something in for the change for now, but this still needs to be changed to better suit the event:
EVENTTRIGGER_TOO_CLOSE_TO_CALL was CIVIC_UNIVERSAL_SUFFRAGE changed to HOLY_WAR
EVENTTRIGGER_CHARISMATIC was POLICE_STATE changed to FREE_TRADE
EVENTTRIGGER_PARTISANS was EMANCIPATION changed to PARAMILITARY
EVENTTRIGGER_CRISIS_IN_THE_SENATE was REPRESENTATION changed to CAPITALISM
EVENTTRIGGER_NEW_DYNASTY was HEREDITARY_RULE changed to GUILD_SOCIALISM
Plus again when i changed the civics it triggered the VoteInfos: that needs to be changed also:
Deleting Vote: old one: Free Religion, Environmentalism, Emancipation, Universal Suffrage
I hope this all makes some sense?