uat2d
ಠ_ಠ
No, it's Paradox inability to make a proper map and to learn from their mistakes:
Isn't that just a point-of-view and map projection difference? ... Their map seems projected slightly differently from the extremely flat and square Google projection.
This sucks, it was the same thing with Vicky 2 and they still can't even get their maps right!
For comparison:
Spoiler :
OutRAGEOUS! This is the worst injustice in the history of the world!
New interview in, and apologies to whoever I argued with on the topic - it seems like multiple heirs are in fact in.
http://www.allaboutgames.co.uk/previews/PCMac/Europa+Universalis+IV/124/
I'm not an expert on maps or map geometry, but is it possible that they're using different projections for the CK2 and Victoria 2 maps?
That would require a new engine, the current way they make the map with bitmap files won't work with a globe.They should just make the map a globe.
I'm pretty sure that DW's map is just Miller (or equirectangular, but those are basically the same thing), except they shifted the American supercontinent north to save on space. The problem with DW's Central Asian stuff is that it's based on Paradox's laughably bad land borders that are based more off guesswork than anything else. There's no other way to explain the Caspian Sea being shifted a few hundred miles south, or the Himalaya abutting the Ganges. Bad land borders are a problem all over the map - just look at the HRE - but they're most obvious in Central Asia, where there are no close coastlines from which to base their guesswork.In EU3 DW they tried to get a globe projection into a flat map. That is what someone discovered while attempting to redo central asian provinces for MPM mod.