When playing MP last Saturday we've had some confusion about what players want from a MP game. So I killed the channel I'd created then and put up two new ones. I'll give you the names along with proposed rules for each of them in this post. And I'd really like to get some feedback on the proposals!
#erebus RP
This network is for role playing games. As such there is a set of rules by which players vow to abide.
#erebus FFA
This network basically is for hosting games that have no preset rules at all. Everybody is free to play as they like. Unless the group has a different consensus.
So, my fellow erebusians, what do you think about it?
#erebus RP
This network is for role playing games. As such there is a set of rules by which players vow to abide.
- You have to play according to current alignment and personality of the leader you've picked.
- No exploration of lairs (dungeons, ruins, barrows, etc.), epic lairs (Pyre of the Seraphic, Broken Sepulcher, etc.) and graveyards before turn 50. --- Graveyards may be explored if they are in your BFC.
- No declaration of war before turn 50 as well. Furthermore, if you dow on someone, it has to be in tune with your alignment and the relationship with the player you're attacking. Don't do it out of the blue!
- Time victory is off.
- All the rest is up for discussion!
#erebus FFA
This network basically is for hosting games that have no preset rules at all. Everybody is free to play as they like. Unless the group has a different consensus.
So, my fellow erebusians, what do you think about it?