woodelf said:Played about 100 turns or so.
So far everything works and runs beautifully, but....
I really, really wanted to get right into the new units and so far I haven't seen any! After these 100 turns my best unit is still a warrior. I found myself looking ahead hoping to see the cool stuff.
Also, I think the tech needs to be speeded up some. 20+ turns right from turn 1 is a lot. Makes for a lot of "Enter" just to get to a point where your apprentice can do something.
I think I'll start a game in a different era so I can see how this baby uses all of the new goodies.
Keep in mind the advanced units require buildings. So you need a barracks to build Axemen, Macemen and PIkemen. You need an Archery Range to make Archers, Longbowmen and Crossbowmen, etc... etc.. etc..
The delay is intentional. I want to give players the opportunity to earn a few levels before the new units become available.