Stile
Emperor
I'm a little worried about the civ creation thing. Let's say you play as Rome, do you knowingly settle in German lands knowing they will flip? If it gets close to Spain's time, do you send your units to the Iberian peninsula to ambush them? How can you not?
Here's something I was thinking: no settlers. I love world maps, but the ai always angers me by spreading their cities too thin. Would it be possible for a city to be spawned based on mother city factors? For example, once a city passes population 3 for the 1st time with a certain amount of culture then a city is created 2-3 squares away and within cultural borders. Maybe another for size 6 or the capital could spawn more than other cities. Once there is no more room for another city, colonists could be spawned (with a tech?, one per turn in case of backlog?). Maybe certain tiles could be attached to certain city names, so if the Aztecs encroach on American lands atleast the city would be called Atlanta instead of Kolomoki.
Here's something I was thinking: no settlers. I love world maps, but the ai always angers me by spreading their cities too thin. Would it be possible for a city to be spawned based on mother city factors? For example, once a city passes population 3 for the 1st time with a certain amount of culture then a city is created 2-3 squares away and within cultural borders. Maybe another for size 6 or the capital could spawn more than other cities. Once there is no more room for another city, colonists could be spawned (with a tech?, one per turn in case of backlog?). Maybe certain tiles could be attached to certain city names, so if the Aztecs encroach on American lands atleast the city would be called Atlanta instead of Kolomoki.