MagisterCultuum
Great Sage
I was supposed to go out of town on a church retreat this weekend, but I didn't pack fast enough so I'm still here. I may do a bit of modding, but I think i should first do my Steel take-home test and maybe try to get a resume together before Tuesday's internship fair.
I just noticed a typo that was stopping Dominate Demon (a spell that Heroes with the Gela can use to take control of demonic units) from working. I also just fixed a typo in getHero that was stopping the Sheaim from getting Malchiavic.
I just made it so that the Angels of Death serve an extra purpose: immortal units they kill will not be reborn.
I'm planning on doing something similar for the Netherblade, but as base FF does not have post combat calls for promotions I'll have to put the call in the immortal units' defines and so it won't work against all those units who just get Immortality from Blood of the Phoenix.
I'm also thinking that I'll make it so that units Basium personally kills won't return as manes. (I just realized i can probably do this by making him give the Golem promotion to evil units he kills.) Once I start using a custom DLL I'll have the Netherblade working better, and move the ability to kill without fear of creating manes from Basium to his Warhammer (a piece of equipment I'll be adding then.)
I just noticed a typo that was stopping Dominate Demon (a spell that Heroes with the Gela can use to take control of demonic units) from working. I also just fixed a typo in getHero that was stopping the Sheaim from getting Malchiavic.
I just made it so that the Angels of Death serve an extra purpose: immortal units they kill will not be reborn.
I'm planning on doing something similar for the Netherblade, but as base FF does not have post combat calls for promotions I'll have to put the call in the immortal units' defines and so it won't work against all those units who just get Immortality from Blood of the Phoenix.
I'm also thinking that I'll make it so that units Basium personally kills won't return as manes. (I just realized i can probably do this by making him give the Golem promotion to evil units he kills.) Once I start using a custom DLL I'll have the Netherblade working better, and move the ability to kill without fear of creating manes from Basium to his Warhammer (a piece of equipment I'll be adding then.)