Have an Attila/continents/small/deity game going. Only on turn 115 and so many things are going EXTREMELY well, but there's one major problem in the game that I think makes it pointless to continue, even this early.
The good news: For a small world, continents map, this is a very good setup for Attila. I'm on a landmass with only Theodora who has a tundra start and consequently has been in second to last place. I had NC by turn 92, had five cities by turn 112 and they all have really good terrain, reasonable luxury diversity (3 in capital and average of 1 in other cities) plus there's another great city location (adjacent to Fuji and has jungle.) Early opportunistic DoW allowed capturing 2 Byzantine settlers and a worker, peace deal gave enough gold for my fourth and fifth city. Also was able to cherry-pick the best wonders because I guess the other civs weren't interested in the good ones - Oracle, Petra, and Chichen Itza... on diety. Finished Chichen Itza after other civs had Alhambra and Notre Dame. 4 Battering rams, 2 HA's, 5 composites, and a few warriors should be enough to wipe Byzantine off the map before meeting the rest of the world and suffering bad diplomacy all game. Desert folklore and decent map for it. Seems I can just take the continent all to myself, and work towards any VC that pleases me. Except...
The bad news: Someone on the other continent is doing rediculously well, even for deity AI. Got a message that another civ entered medieval era on turn 38 and entered renaissance at turn 88. I'm betting it's Neb or Sejong. With such a crazy runaway, I doubt there's any way to achieve any victory condition before they finish a spaceship. I can't even steal techs until we meet, and judging from the runaway tech that's whenever he/she decides to.
As far as victory conditions I was thinking of, I really didn't want to build a ship becuase that's the default, almost-always-accessible VC for deity games and this start is too good for that. I really wanted to go culture, between the fact that there's a couple of wonders that give a little extra hotel/port tourism and the wider empire (7 city tradition after conquest) should give lots of extra landmarks. But if a deity AI is entering renaissance before turn 90, I imagine they'll be done with a spaceship pretty close to turn 200 and I don't think there's any way to hit any VC before then.
When you get landmark announcements this early, is there a point to continuing? Is reaching victory possible?
The good news: For a small world, continents map, this is a very good setup for Attila. I'm on a landmass with only Theodora who has a tundra start and consequently has been in second to last place. I had NC by turn 92, had five cities by turn 112 and they all have really good terrain, reasonable luxury diversity (3 in capital and average of 1 in other cities) plus there's another great city location (adjacent to Fuji and has jungle.) Early opportunistic DoW allowed capturing 2 Byzantine settlers and a worker, peace deal gave enough gold for my fourth and fifth city. Also was able to cherry-pick the best wonders because I guess the other civs weren't interested in the good ones - Oracle, Petra, and Chichen Itza... on diety. Finished Chichen Itza after other civs had Alhambra and Notre Dame. 4 Battering rams, 2 HA's, 5 composites, and a few warriors should be enough to wipe Byzantine off the map before meeting the rest of the world and suffering bad diplomacy all game. Desert folklore and decent map for it. Seems I can just take the continent all to myself, and work towards any VC that pleases me. Except...
The bad news: Someone on the other continent is doing rediculously well, even for deity AI. Got a message that another civ entered medieval era on turn 38 and entered renaissance at turn 88. I'm betting it's Neb or Sejong. With such a crazy runaway, I doubt there's any way to achieve any victory condition before they finish a spaceship. I can't even steal techs until we meet, and judging from the runaway tech that's whenever he/she decides to.
As far as victory conditions I was thinking of, I really didn't want to build a ship becuase that's the default, almost-always-accessible VC for deity games and this start is too good for that. I really wanted to go culture, between the fact that there's a couple of wonders that give a little extra hotel/port tourism and the wider empire (7 city tradition after conquest) should give lots of extra landmarks. But if a deity AI is entering renaissance before turn 90, I imagine they'll be done with a spaceship pretty close to turn 200 and I don't think there's any way to hit any VC before then.
When you get landmark announcements this early, is there a point to continuing? Is reaching victory possible?