TC01
Deity
A few things:
The whole "preview panel doesn't quite match what really happens" issue is something I've noted a few times but never really thought about. Making them match would be good, but first it should be decided which one is the one to go with. Moving that 6th planet into the 2nd influence zone would be pretty easy (but it would change the play to make that 2nd border pop less important and strengthen Halis) - all it would take is changing the ">=" on line 475 to a ">" to move the 6th planet out of the 3rd set into the 2nd set. Changing the preview panel is only a little more difficult as you have to move the influence zone label and adjust the label spacing allowance to happen where it should.
I think I agree with you that the balance is better the way it is currently. So I'll look into changing the interface.
in Finaler Frontier the 2nd leader's names are very similar to the originals as a reminder to me that they are pretty much the same leader - the only difference is the secondary trait, every other characteristic in the leaderhead XML is still identical for each pair.
Oh... well, that makes sense.
Maybe I'll open a thread in the forum about the leaders (or maybe you'll open such a thread), both names and personality changes.
On that subject: I was considering merging the civilization trait system from mods like FFH 2, so then we could have two unique traits for each leader. Obviously would not happen until leaders get merged, which won't happen until the Mod Platform version is released... but it might be something to think about.
There is an entry for the Sensor Station in the Units section of the Civilopedia, right after "Scout" and right before "Starbase". There is only one level, no Delta or Omega version. My main issue with them is that they are strength 0, so you pretty much have to keep a ship (or two) on top of them.
I guess we could give them some strength- maybe 10 at most- enough to fight off an early-game attacker but not enough to survive a serious assault. The point is that they're vulernable but useful- but you're right, they should have some strength.
And do you think we should have Delta and Omega versions?
For instance, maybe the standard could only have Sensors I, then the Delta Sensors II, and then the Omega Sensors III? If we did that I might increase their base visibility range though.
Another request related to the division of the planets into influence levels, is it possible to indicate on the "city screen" the influence tier, (maybe by shading the background, or inserting a border between influence levels) to aid quicker calculation of information? Just a thought...
It might be possible...
The same thing was requested earlier in this thread (also by PieceOfMind, I think). But I'm not certain how to do it. Although I could probably figure it out. I'll look into it...
My husband had a great idea for the names of the secondary rulers...use the contributors to this project!!! What better way to honor the hard work of these folks? You could probably use Jon Shafer, too.
I don't know... as I said, eventually I'll open a thread in the forum about the new leaders- if God-Emperor doesn't do it first. Maybe other people would have suggestions there that I might like better.
I suppose we could use our names- but I'd make sure the people who would be tapped as a leader would agree first.