Kirejara
King
While trying to turn my mess into a working scenario, I also experimented with the Army.
In my scenario the Military Academy and Armies can be build without an existing Army.
And the KI loves to build both. But since they did not understand the added movement point, they ended most of the time with understaffed and therefor unused Armies waiting for a unit with 4 movement points (and it can be a long way to Synthetic Fibers, there one get the Armored Scout Vehicle ).
My current approach is to reduce the Army to one unit and give it instead 8 additional hitpoints (as if staffed with two additional veteran units).
While this seems to work and the the KI is able to use them, it seems to me that these one unit armies are inferior to the traditional three unit armies. I can not prove it, but they seem to have less punch and are more vulnerable.
I am just wrong with that or can someone confirm that observation?
What is your walkaround the Army in KI service?
Thanks for your cooperation!
In my scenario the Military Academy and Armies can be build without an existing Army.
And the KI loves to build both. But since they did not understand the added movement point, they ended most of the time with understaffed and therefor unused Armies waiting for a unit with 4 movement points (and it can be a long way to Synthetic Fibers, there one get the Armored Scout Vehicle ).
My current approach is to reduce the Army to one unit and give it instead 8 additional hitpoints (as if staffed with two additional veteran units).
While this seems to work and the the KI is able to use them, it seems to me that these one unit armies are inferior to the traditional three unit armies. I can not prove it, but they seem to have less punch and are more vulnerable.
I am just wrong with that or can someone confirm that observation?
What is your walkaround the Army in KI service?
Thanks for your cooperation!