TSG105 After Action

leif erikson

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Welcome to the TSG105 After Action Report thread. In this thread you can post the results of your game. Please state victory date and score (preferably in the post title), as recorded in the Hall of Fame, and the most important: your path to glory!

STOP - Please do not continue reading this thread until you have completed and submitted your game.

Please use the Civ5 game submission page to submit your final, first play through, .Civ5Save file, saved AFTER the victory ceremony if you were not conquered (using the "Lemme play one more turn" feature.).

- Did you use your War Elephant?
- Did you use spying to your advantage?
- Did the map type help or hinder victory and how?
- How did the difficulty level affect your game decisions?
- Was Faith helpful to achieve victory? How?
- Did you utilize your Mughal Fort? How?
- Were the 20 City-States helpful or useless?
 
My first diety OCC win. :woohoo:

I tried a practice game before this one, but lost ignominiously.

That was a serious challenge. I definitely didn't play optimally, but it was good enough. :king:

Good things:

No wars. I probably wouldn't have survived had there been one after the medieval era.

I was able to maintain friendships with everyone except the Dutch for most of the game, which helped a lot as I could spam research agreements from Education right until the end.

I was able to get most of the wonders I needed. Got ToA, Porcelain, Oracle, Hubble, some others I forget. Did not get HG or LToP.

Freedom becoming a dominant ideology. OCC science I figure freedom is best ideology for spaceship buying and specialist production. If I'd have adopted freedom and had to deal with massive unhappiness that would have been a big problem.

Tech stealing. I believe I stole at least 5 techs from America in the early-mid game before I took a big tech lead. That was nice. They didn't even get mad at me either.

Bad things:

Suboptimal tech route. I teched towards HG after ToA, but it was completed as I was one turn away from finishing Mathematics. If I'd have put that time into researching Philosophy I could have had NC probably 10 turns faster. I also made the dumb mistake of forgetting to research Astronomy for the Observatory until I was already two eras past it. That probably would have helped as well.

Wasted faith. Another issue I had was that my city got stuck with half it's citizens being Persian Zoroastrian, and the other half being Ethiopian East Orthodox. Since I had no majority religion, I couldn't buy GS with faith and ended the game with almost 2000 unused faith. :crazyeye:

Sort of weak growth. I was surprised that I was able to win with the city I had. Only 37 population by the end (turn 308). I was also completely unable to get we love the king day until the game was half over. Morocco absolutely refused to develop his copper :dubious:

Morocco was friendly most of the game, but by the end he hated me. He used GG to steal my land twice, and I was super afraid he was going to nuke me. Very glad I was able to blast out of there before that happened.

Questions

- Did you use your War Elephant? - I built several in the beginning; used them to kill barbs and get CS allies.
- Did you use spying to your advantage? - YES! Stole several techs. Big help.
- Did the map type help or hinder victory and how? - Helped. Being isolated was nice in avoiding wars and maintaining friendships.
- How did the difficulty level affect your game decisions? - Prioritize beakers. Think hard about every decision and long term victory time
- Was Faith helpful to achieve victory? How? - NO! Lack of a dominant religion disallowed me from buying great scientists with faith
- Did you utilize your Mughal Fort? How? - Not really, bought one late game because I had extra money.
- Were the 20 City-States helpful or useless? - Vancouver helped. I also stole two workers from Valetta early. Otherwise pretty useless


Surprisingly, nobody else was that close to winning. America had completed 3 boosters, but he was a good ways behind me in tech. Morocco had massive culture and completed great firewall, it was going to be tough to get influential with him, most diplomatic votes was around 20, and there were still 4 powerful civs and nuclear non-proliferation.

Still though, can't believe I pulled it off.

Super fun one. Nice job guys! :goodjob:


Game: Civ5 GOTM 105
Date submitted: 2015-03-01 21:47:32
Reference number: 32361
Your name: Natex
Game status: Science Victory
Game date: 1876AD
Turns played: 308
Base score: 797
Final score: 1306
Time played: 4:49:00
Submitted save: TSG105_Win_T308.Civ5Save
Renamed file: Natex_C510501.Civ5Save

Sorry for the super long post.
 
My first diety OCC win. :woohoo:

<snip>

Sorry for the super long post.
Congratulations. :band:

No problem for post length, thanks for telling us how you did it. :goodjob:
 
Lost shortly after T300.

Seemed like a mad sprint to the finish line as at least 5 civs had 4 or more SS parts completed. Was one SS part away from victory (SS stasis) when Venice! won the science victory. Was fun anyway.

Also, Ethiopia was one Civ away from a culture victory.

Portugal was a semi-runaway civ. Luckily she only Dow'd me early on (a backstab war) that went nowhere.

Chose Freedom. Everyone else was Order/Autoc. Happiness was not a problem. Had plenty of Friendships/RA's right up to the end.

In reply to some of the questions:


Spies helped early on with getting techs but not after atomic era. I needed to utilize them more effectively.

The number of CS was helpful for Portugal as they were allied with >50% throughout the game.

Map helped in that I was relatively isolated and had decent surroundings (Mountain, lake, river, coal, luxs, uranium).
 
Spoiler :

Game: Civ5 GOTM 105
Date submitted: 2015-03-02 07:57:51
Reference number: 32363
Your name: Morcar_olmig
Game status: Science Victory
Game date: 1890AD
Turns played: 315
Base score: 805
Final score: 1277
Time played: 7:26:00


My first Deity victory as well. Looks like maintaining peacefull relations with every civ was the key for survival here. At some point i stopped to steal techs from the AI, because i was thinking they can DoW me after that (will be more aggresive next time) and also once my 3 stared spy was killed during the stealing from Venice - so this things slowed me a bit. Also was trying to have RA with every friendly civ throughout the game, but money was always an issue. In the end i got denounced by three most powerfull civs at the same turn - my thought was: "OK, that's the end, let's buy a bomb shelter." But luckily nothing bad happened :) When i built the last component the closest rival (America) only finished 4th piece of SS. I also went Freedom for cash buying SS components, but didn't have enough money to buy the last SS component and had to hard build it was took another 7 turn.

So as a summary there is a room for improvment - will try to play better next time.

EDIT: Added final screen.
 

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Done :D
I won throught science victory without a single war.
So after victory i click on "Just...One...More...Turn", save the game and upload it ?

Edit: ok got it uploaded

Game status: Science Victory
Game date: 1925AD
Turns played: 345
Base score: 891
Final score: 1291

Moderator Action: Welcome to CivFanatics and GOTM. Moved to After Action thread. Once you open a downloaded save, please post in the Opening Action or After Action threads to prevent spoilers. Congrats on your win! :thumbsup:
 
As well my first Deity win and my first OCC game ever. Thank you all guys here on the forum for the Great tips and strategies. :worship:

As for the others, the key was peace and good relations, which I maintained. No wars for me at all and mostly peace all over the world.

I was friends with everyone except Ethiopia and Persia for a long time, hardly makinf enough cash to sign RAs all the time. I was the first to chose ideology (by 1 turn), so I chose order. with +25%GP and -33% rush buying. Washington and Netherlands were order as well, Portugal autocracy and everyone else Freedom. After some time I renewed RA with netherlands and Washington for the last time and switched to Freedom as well, to keep Morocco happy. I gained Ethiopia and Persia as friends as well.

The ideology wars were interesting. Portugal+Persia DoWed America. I paid Morocco to DoW Persia, because I wanted to keep Washington as an ally. Then Netherlands joined the war. Washington held for a long time, but in the end he lost, but long after he was of any use for me. Later on Netherlands killed Venice (I lost a nearly finished RA :mad:) Portugal Dowed also Ethiopia later on.

In the end Portugal got hostile towards me and I was really afraid. She also said, she has nukes to back her words :help:. So I paid Morocco 170gpt, many strategic resources and my vote for him as a world leader to DoW her. It really paid off. I had open borders with both of them, so I could watch as they fought over in my lands :cool:. In a couple of turns the world became quiet as all the units got killed. Morocco nuked her 3 cities, she nuked Ethiopia capital. But I was safe to finish research and spaceship part construction.

I got ToA, Porcelain Tower, Eiffel, Hubble. Stole astronomy and 1 more tech, them rigged elections and shared intrigue. I was doing really bad on the social policies side. Got full tradition, commerce opener, full rationalism and finally 3 in freedom. (Lost the free 2 tenets in order). This was really a huge drawback to me.

Voted for almost everything. Didnt bother with fair, games and ISS as I could not even reach bronze.

I had problem growing my capital later on. I finally got only to 35 pop ad my science was maxed at 550bpt with all scientist and jungle tiles. I should have bought spices for WLTK much earlier, but it cost me 26gpt as it as Marias last copy. Then I managed to buy another one, but then whales were chosen and nobody had it. Really no civ and no CS. Maybe I could have researched the upper part of the tech tree a bit earlier for the hospital. The lack of food was significant, altough the 2 bananas, salt and some fresh water helped.

Spoiler :

Game: Civ5 GOTM 105
Date submitted: 2015-03-03 17:02:38
Reference number: 32372
Your name: khalid
Game status: Science Victory
Game date: 1892AD
Turns played: 316
Base score: 715
Final score: 1134
Time played: 4:52:00
Submitted save: Gandhi_0316 AD-1892.Civ5Save
Renamed file: khalid_C510501.Civ5Save
 
Well, an invalid 274 (please note GOTM staff), I had like 5 crashes between around 110-120 in the same turn, could not understand it, until I realized I had run out of space and deleted some files in the mac and had to reload the last autosave, which was like 10 turns back. Pity, and really stupid of me.

Good game though. Grew to 39 pop and stopped, focused on science, went Trad-Patronage opener-Rati-Freedom-Commerce right side to cheap rush buy. Got ToA, Oracle (EDIT & Hagia Sophia) before Edu (106 I think) and after that the necessary wonders (LoTP, PT, SoL, Hubble, Big Ben and I think that was it), the only one that I was worried about was LToP, I founded the congress but you never know if there is a stupid AI out there that has not met everybody until that exact same turn (rare in Deity), but I got it, and the rest was fairly standard. I used a natural GE for SoL and a faith bought GE for Hubble. Bulbed very accurately, proud of that as I still had RAs active and that makes it difficult. Had a ton of RAs, 5 of the AIs were my friends for the whole game. The AIs did not bother me at all, and I kept them at war with each other. Fun.

Ah, forgot to say that I got a religion with Hagia Sophia like t90, I beelined Theo. Second to last to go. Fertility Rites, Tithe, Faith from Wonders, 15% Growth, 30% defense when near a friendly city. Never had to use that one, the only thing I killed in all the game were barbs. I generated a ton of faith, I was amazed, rush bought 3 GSs and 1 GE with faith, planted a couple of prophets and a couple of GSs and used 1 prophet/1 missionary for CS quests. Oxford radio and Rati closer for Plastics.

One last thing, I got scared at the end, I mean it is OCC and you have monstrous AI empires surrounding you, so built Manhattan Project and an Atomic bomb and scared everybody. That probably cost me a couple of turns (opportunity cost).

Game: Civ5 GOTM 105
Date submitted: 2015-03-03 17:26:33
Reference number: 32373
Your name: Bleidraner
Game status: Science Victory
Game date: 1808AD
Turns played: 274
Base score: 928
Final score: 1718
Time played: 14:55:00
Submitted save: GOTMOCCSVGandhi_0274 AD-1808.Civ5Save
Renamed file: Bleidraner_C510501.Civ5Save

EDIT 2: Just noticed the questions.

- Did you use your War Elephant? - No. I only built 2 scouts (explore) and 2 archers (quests, that did not work out, I was not able to do any barb camp killing before the AI got there) the whole game, plus a very late mounted unit to swim to the other side of the map.

- Did you use spying to your advantage? - Just the usual 3-4 techs at the bottom of the tree while beelining PP. Did not get any Renaissance entry techs, with OCC science is slower so it is rare to. By Renaissance, I tried a couple of times, but I actually caught up with those AIs before the spy was finished so no more free techs. Repurposed to rigging elections of cultural and religious, like the rest of the spies.

- Did the map type help or hinder victory and how? - It helps as we had decent although not great dirt around the mountain, and Pangea allows you to meet the rest of the guys and CSs quicker which in turn allows earlier RAs and CS alliances, especially for culture, faith, food. With Ghandi on OCC, happiness not an issue. Starting position was good, isolated at the end of the continent, so if you don't piss off your neighbor, you will have a peaceful game. If we had spawned in the middle, say around where Maria was, it would have been much more challenging. The only down side of the isolated start is that I had to build the caravansary to be able to use my caravans, we really only had like 3 routes that were in reach without it.

- How did the difficulty level affect your game decisions? - Well you have to agonize about diplomacy the whole game, plus you know the AI will launch around 300-320, so you have to be faster than that, in OCC that means micromanaging tiles and build order every turn.

- Was Faith helpful to achieve victory? How? - Absolutely. I generated great faith and rush bought 3 GSs, and 3 GPs to plant and do quests. The religion itself was mainly useful as a faith generation machine, Tithe gives you some money but in OCC very little, but 2 faith per world wonder was very good. 15% growth was great, as I did not war at all. Stronger defense, useless. I did not try to spread the religion.

- Did you utilize your Mughal Fort? How? - No I did not even build walls and my build queue had no gaps.

- Were the 20 City-States helpful or useless? - Well location of CSs is more important than how many are there. In Deity and OCC, many CSs actually help the AIs more than they do you, as they are closer to them and they have more money. But in this case my pantheon came from 2 faith CSs which were nicely in the exploration path east, and we had a nice bunch in the south relatively close to us, and also in the north, although unfortunately I only discovered those except Lhasa very late in the game.

Nice game, great to play Ghandi OCC at Deity.
 
Woot, success!

Game: Civ5 GOTM 105
Date submitted: 2015-03-04 14:57:51
Reference number: 32381
Your name: RyAnne
Game status: Science Victory
Game date: 1900AD
Turns played: 320
Base score: 850
Final score: 1328
Time played: 13:49:00
Submitted save: TSG105_ryanne_320_FINAL.Civ5Save
Renamed file: RyAnne_C510501.Civ5Save

America needed 2 civs for cultural influence, Maria was on my tail for the the science victory. Never mind the Time played, I'm AFK hours at a time :sleep:

Spoiler :


Spoiler :
 
329 Loss

Which I actually feel pretty good about, since I've never won at Deity, I'm pleased to have survived to the end. 4 cvs (including me) had spaceship parts, when Morocco got their last one up.

Learned a lot on the way. I realized late in the game, that on Deity I should probably be using manual control on my specialists. Especially playing OCC. Also should have been pushing growth harder.

Gonna reload and play again, trying to apply some of the things I learned from the forum threads.
 
Not finished yet, turn 253, thought I'd post an update.
Spoiler :

Portugal DoW'd me around turn 120, killed a few of their units, lost 2 of 3 workers and make peace again. Then she went after Marocco, who is finished bar one city, now Persia DOW'd Morocco and is attacking him from over sea.

All empty space to the west of me is grabbed by Persia.

Just this turn Portugal nicked 2 hexes from me with a citadel :(.
Portugal went completely mad with great generals, they ruined the Dutch city of Utrecht with about 8 great generals.

I think I can still win this if portugal leaves me alone, bar 2 techs or so I'm not behind in research at all.

However, I fear that now Morocco is gone, I'm next, stupid Potugese! She's extremely agressive with both expansion and military.

Also bar Ethiopia vs Holland, and some small phony wars of Venice, the whole Eastern part of Pangea has been peaceful :(.
 
hi,

First GOTM & this is my first SV on Deity :D (only 2nd on Deity by the way).
@GOTM staff, i'd reloaded 1 or 2 time on autosave cuz my little daughter like smashing the keyboard or playing with mouse while i'm on afk. Sometime she does pretty well but this time she DoW on Ahmed :cry: Nevermind if it don't count cuz i had lot of fun by playing this map and that all what matter to me
I uploaded the file

Game: Civ5 GOTM 105
Date submitted: 2015-03-05 12:38:15
Reference number: 32387
Your name: Kenoh
Game status: Science Victory
Game date: 1910AD
Turns played: 330
Base score: 710
Final score: 1075
Time played: 5:00:00
Submitted save: GOTM105-SV-T330.Civ5Save
Renamed file: Kenoh_C510501.Civ5Save

Spoiler :


It seem that i'm lucky to win even it T330. Maybe the fact that AI's spend a lot of time at war slow them down... or i'm just lucky. Don't know. It was pretty close. Darius got 5 boosters around T310 but didn't get the last one.

I didn't have a clear strat in mind. Just survive & let see.
I seetled near the mountain (to avoid spending turn looking around).
I started to build Scout, Monument, granuary, shrines, ToA, scout, caravan, HG... Not a good idea. Didn't get ToA & HG. To late to get the +10% Growth pantheon & to found a religion. it didn't seem that the 10 turn or so to build caravan don't worth it in early game. rush buy & steal a worker.

For the tech, i was struggling to know what research. It was something like Granuary, beeline to Iron (to improve tile), then academy, workshop then education... not realy fast. Get NC around T100-120.
I opened Tradition but i also opened honor (for bard) then finish Tradition, went patronage 4/6 then full rationalism. Get Order with no doctrine (the civs surrounding me was order so i went order). By the end, only two. Honor was definitively a wast. From turn 150~200 to the end, i tried to ally as many CS as I can. Culture was an issue. I spend all my spy & gold for that during late game. I don't know if it was the best idea. But what else to do? It improve my bpt but i was so slow.

I was friend with Ahmed & Maria all the way long so i was pretty safe. Darius scarred me but i got ahmed Dow so they were fighting each other on my land :rolleyes:


- Did you use your War Elephant? Nope, just an archer then i spend most of the time with 0 army
- Did you use spying to your advantage?
A little in the begining to level up then i focused on CS
- Did the map type help or hinder victory and how? I think it's really helped me. Have only one neibourg for a long part of the game seem to me easier.
- How did the difficulty level affect your game decisions?
Be friend, be gentle, give money if needed and pray to avoid DoW
- Was Faith helpful to achieve victory? How? I was too late for a religion but i was spammed both by Persia & Islam so i get cathedral, mosquee & save the faith for rush by GE & GS
- Did you utilize your Mughal Fort? How? No i didn't realize i could get some culture from
- Were the 20 City-States helpful or useless? I really don't know. I spend something like more than half the game to allied them & keep it. Spend all my gold & my spy for that purpose. Seem to be usefull for culture & faith. could have get a diplomacy victory around T275. By the end i was around 900 beakers thanks to CS but when i saw people get victory around T270 while having 500 bk, i think i could have done differently




Btw what mean "Time Played" cuz i definitly spend more than 5 hours. I do lot of Afk & the late game (T200 ~) was really really slow. AI's turn took like a real minute especialy when they were at war. Many time i thought my PC was freaze :confused:

Thanks for the game, i probably redo it later cuz i wanna try others strats.
 

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First GOTM & this is my first SV on Deity :D (only 2nd on Deity by the way).
Welcome to CivFanatics and GOTM. :wavey:

Congrats on your win, it was not an easy game. :mischief:
Really glad you enjoyed the game and looking froward to your participation in future games as well.

Guess you need to teach your daughter how to play? :thumbsup:
 
Arrrrrrgh....
Lost by 3 turns. I'm pissed off but still happy since I've survived more than 150turns on Deity for the 1st time. And came so close to first victory on Deity!

Game status: Science Loss
Game date: 1932AD
Turns played: 352
Base score: 936
Final score: 936
Time played: 4:13:00

The starting location was quite nice with petra, guess I couldn't had any more luck picking the spot? :) Problems were miss-clicks I made (hurry prod on space engine which had 3 turns to finish when I should have hurried the last spaceship part - I added it to queue instead of changing prod :confused:), and mid game war-times when I lost all caravans and lacked gold.
 

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Game: Civ5 GOTM 105
Date submitted: 2015-03-07 03:32:37
Reference number: 32395
Your name: kb27787
Game status: Science Victory
Game date: 1880AD
Turns played: 310
Base score: 870
Final score: 1403
Time played: 1:54:00
Submitted save: Gandhi_0310 AD-1880.Civ5Save
Renamed file: kb27787_C510501.Civ5Save

Miscalculated a bit and could've saved 5 turns or so... I had one extra GS left after the chain bulb towards the end for the required techs... seems I underestimated them a bit.
Went Freedom, borrowed some gold from a friend and bought the rest of the parts after building 2 boosters.

Dirt was disastrous; not much farmland to be had. Jungle tiles are nice but not when your cap is stagnated at size 30. Wouldn't even grow even with civil society + hospital. Only 3 maritime CS in the whole map; I won't sugarcoat it: this map sucks for OCC!.

WORST luck with WLTKD (first thing they asked for was whales, all of which only a single copy exists in the world and no CS has them); no luck with either ToA or HG either.
All in all, a rather sloppy win (as sloppy as you can get spamming "next turn" for just under 2 hrs). Lost both lvl 3 spies (stole techs like crazy until everyone was eclipsed) to 70% coups.
 
Lost at turn 280. Just constructed hubble and was marching towards victory, when my all time friend Morocco DoWed me with help of Portugal and Persia. Guess being the only one with freedom didn't help my case :(

P.S. Whales as WLTKD didn't help either :)
 
Game status: Science Loss
Game date: 1901AD
Turns played: 321
Base score: 875
Final score: 875
Time played: 5:38:00

Similar game to others - I did all wonders I wanted (PT, SoL, Hubble), even some more.
I had one stupid war with America and Etiopia - it took me some time. They did not like me all the game, some more RAs would be nice
.
A lot of gold in the end and I was sure I will win - just wait for the last RA to finish in turn 323 and buy the last part of my Spaceship. I was really shocked when I saw I was defeated two turns sooner. :lol:

In any case really nice game - before it I would not say I could win OCC on Delty.
 
Lost at turn 280. Just constructed hubble and was marching towards victory, when my all time friend Morocco DoWed me with help of Portugal and Persia. Guess being the only one with freedom didn't help my case :(

P.S. Whales as WLTKD didn't help either :)

Welcome to CFC and GotM! Deity OCC can be a fragile scenario late game but thanks for taking it on and posting. Good luck in the future GotMs! They wont all be this challenging, haha.
 
Looks like I did what most did - settled by the mountain on Turn 1, grabbed TOA and focused on growth. Oracle to finish Tradition, and also got LtoP, PT and Eiffel Tower (and Hubble). Got religion with the help of religious CSs (Fertility Rites, Tithe, Divine Inspiration, Swords into Plowshares and Reliquary (which sucks, but did pay for part of my last GE)). Was first to ideology, took Freedom and built SoL. When all the big dogs took Order (American was a beast on this map -- even Venice took Order), I switched to Order -- was lovey dovey (sent flowers, played Pictionary, etc.) with everyone from that point and had 4-5 RAs/round to the end. Had I stayed with Freedom (and lived), I might have finished some turns earlier by buying SS parts, but would probably have lost some RAs, so might have been further delayed -- tough to say. Hard-built the first 4 parts and finished the last 2 with GEs.

Game: Civ5 GOTM 105
Date submitted: 2015-03-07 14:47:44
Reference number: 32398
Your name: Browd
Game status: Science Victory
Game date: 1874AD
Turns played: 307
Base score: 895
Final score: 1467
Time played: 3:02:00
Submitted save: Gandhi_0307 AD-1874.Civ5Save
Renamed file: Browd_C510501.Civ5Save
 
My first post on this forum and first OCC game ever :)!
Settled mountain and went for HG before NC, thinking growth and garden would pay off in the long run. 2 workers from Marocko and 1 for CS. Full Tradition and opened Commerce (should have gone Patronage instead I realize). Found religion, had 3-4 RA:s going the hole game and took a faith GE for hubble. Got Freedom late due to bulbing astonomy with Oxford instead (should have bulbed radio instead I think).

Since this is my first time submitting and posting I am not really sure if I did it the correct way. Dont know how to post my screenshot either :(...

View attachment TSG105IndiaOCCcv297.Civ5Save
 
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