My first diety OCC win.
I tried a practice game before this one, but lost ignominiously.
That was a serious challenge. I definitely didn't play optimally, but it was good enough.
Good things:
No wars. I probably wouldn't have survived had there been one after the medieval era.
I was able to maintain friendships with everyone except the Dutch for most of the game, which helped a lot as I could spam research agreements from Education right until the end.
I was able to get most of the wonders I needed. Got ToA, Porcelain, Oracle, Hubble, some others I forget. Did not get HG or LToP.
Freedom becoming a dominant ideology. OCC science I figure freedom is best ideology for spaceship buying and specialist production. If I'd have adopted freedom and had to deal with massive unhappiness that would have been a big problem.
Tech stealing. I believe I stole at least 5 techs from America in the early-mid game before I took a big tech lead. That was nice. They didn't even get mad at me either.
Bad things:
Suboptimal tech route. I teched towards HG after ToA, but it was completed as I was one turn away from finishing Mathematics. If I'd have put that time into researching Philosophy I could have had NC probably 10 turns faster. I also made the dumb mistake of forgetting to research Astronomy for the Observatory until I was already two eras past it. That probably would have helped as well.
Wasted faith. Another issue I had was that my city got stuck with half it's citizens being Persian Zoroastrian, and the other half being Ethiopian East Orthodox. Since I had no majority religion, I couldn't buy GS with faith and ended the game with almost 2000 unused faith.
Sort of weak growth. I was surprised that I was able to win with the city I had. Only 37 population by the end (turn 308). I was also completely unable to get we love the king day until the game was half over. Morocco absolutely refused to develop his copper
Morocco was friendly most of the game, but by the end he hated me. He used GG to steal my land twice, and I was super afraid he was going to nuke me. Very glad I was able to blast out of there before that happened.
Questions
- Did you use your War Elephant? - I built several in the beginning; used them to kill barbs and get CS allies.
- Did you use spying to your advantage? - YES! Stole several techs. Big help.
- Did the map type help or hinder victory and how? - Helped. Being isolated was nice in avoiding wars and maintaining friendships.
- How did the difficulty level affect your game decisions? - Prioritize beakers. Think hard about every decision and long term victory time
- Was Faith helpful to achieve victory? How? - NO! Lack of a dominant religion disallowed me from buying great scientists with faith
- Did you utilize your Mughal Fort? How? - Not really, bought one late game because I had extra money.
- Were the 20 City-States helpful or useless? - Vancouver helped. I also stole two workers from Valetta early. Otherwise pretty useless
Surprisingly, nobody else was that close to winning. America had completed 3 boosters, but he was a good ways behind me in tech. Morocco had massive culture and completed great firewall, it was going to be tough to get influential with him, most diplomatic votes was around 20, and there were still 4 powerful civs and nuclear non-proliferation.
Still though, can't believe I pulled it off.
Super fun one. Nice job guys!
Game: Civ5 GOTM 105
Date submitted: 2015-03-01 21:47:32
Reference number: 32361
Your name: Natex
Game status: Science Victory
Game date: 1876AD
Turns played: 308
Base score: 797
Final score: 1306
Time played: 4:49:00
Submitted save: TSG105_Win_T308.Civ5Save
Renamed file: Natex_C510501.Civ5Save
Sorry for the super long post.