I encountered an interesting article tonight, on the topic of AI in games. The basic premise of the article (and upcoming articles in the series) is that while a focus on AI has been predicted as the next big thing several times this century, it hasn't really happened yet. And the series looks at why, and also why the author thinks it may be time for that to change.
As Civilization fanatics, this seems relevant. The AI in the Civ series really hasn't improved that much since 2001, the starting point for the article's timeline, at least in terms of the vanilla game. Civ4's AI isn't that much better than Civ3's before community mods like the Better AI mod are added in, and Civ5's AI is a step back from both Civ3 and Civ4. And yet, Civ5 may be the most commercially successful iteration of the series yet.
For longtime series veterans, AI becomes increasingly important to keeping the game interesting. While, as the article alludes to, the AI can appear more intelligent by giving bonuses (such as cranking it up to Deity level), after playing Civ enough you realize that it's using the same poor tactics, it just has production and economic bonuses. And at least for me, that takes away from the fun after long enough.
So I'm curious where this article will go, why the author thinks AI might get more of a focus now, and whether strategy games will be featured in the series. And perhaps most importantly, whether Firaxis agrees with the premise of it being the right time for good AI and will put a significantly improved AI in Civ6. As one of the most-criticized aspects of Civ5, my hope is they'll take the criticism to heart and deliver the best AI in the series... but the fact that the AI hasn't improved much over the years also makes me suspect Firaxis may not be the company to bet on for engaging AI in games.
Thoughts on the article? On AI in games in general? Whether there's a good way for companies to show off their AI so the investments in it will return more than their cost and a good AI will result in a net profit? I do feel like the latter is a challenge, as it's often only quite a bit of gameplay that you can notice the shortcomings of the AI. Civ3's AI certainly seemed a lot better in my first game when I was losing on the easiest difficulty than it does now!
As Civilization fanatics, this seems relevant. The AI in the Civ series really hasn't improved that much since 2001, the starting point for the article's timeline, at least in terms of the vanilla game. Civ4's AI isn't that much better than Civ3's before community mods like the Better AI mod are added in, and Civ5's AI is a step back from both Civ3 and Civ4. And yet, Civ5 may be the most commercially successful iteration of the series yet.
For longtime series veterans, AI becomes increasingly important to keeping the game interesting. While, as the article alludes to, the AI can appear more intelligent by giving bonuses (such as cranking it up to Deity level), after playing Civ enough you realize that it's using the same poor tactics, it just has production and economic bonuses. And at least for me, that takes away from the fun after long enough.
So I'm curious where this article will go, why the author thinks AI might get more of a focus now, and whether strategy games will be featured in the series. And perhaps most importantly, whether Firaxis agrees with the premise of it being the right time for good AI and will put a significantly improved AI in Civ6. As one of the most-criticized aspects of Civ5, my hope is they'll take the criticism to heart and deliver the best AI in the series... but the fact that the AI hasn't improved much over the years also makes me suspect Firaxis may not be the company to bet on for engaging AI in games.
Thoughts on the article? On AI in games in general? Whether there's a good way for companies to show off their AI so the investments in it will return more than their cost and a good AI will result in a net profit? I do feel like the latter is a challenge, as it's often only quite a bit of gameplay that you can notice the shortcomings of the AI. Civ3's AI certainly seemed a lot better in my first game when I was losing on the easiest difficulty than it does now!